Delgine 3D Tools & Content DeleD Community Edition
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

collada FBX Exporter

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Plugins
View previous topic :: View next topic  
Author Message
poseidon
DeleD PRO user


Joined: 05 Feb 2008
Posts: 13

PostPosted: Thu Feb 07, 2008 10:19 am    Post subject: collada FBX Exporter Reply with quote

I want to ask if it would be possible create a Collada FBX export plugin, seen that many Game engines uses this type of files.








Thank you
Back to top
View user's profile Send private message
jwatte
DeleD PRO user


Joined: 26 Apr 2006
Posts: 513

PostPosted: Thu Feb 07, 2008 7:15 pm    Post subject: Reply with quote

Yes it is possible.
Back to top
View user's profile Send private message
poseidon
DeleD PRO user


Joined: 05 Feb 2008
Posts: 13

PostPosted: Thu Feb 07, 2008 11:03 pm    Post subject: plugins Reply with quote

Hi Jon!!

Are you the author of the plugin nuxporter? if yes I want to ask you a favor, if you could modify the plugin that it could export the model created with deled, one with the lightmaps, and one with the texture, the same model, but export him two times one textured, and one lightmapped. Very Happy Very Happy
However nuxporter I finds it very useful especially for the engine that support 2 UV sets. Cool Cool Cool

Thank you.
Back to top
View user's profile Send private message
Grandmaster B
DeleD PRO user


Joined: 03 Jul 2007
Posts: 218

PostPosted: Thu Feb 07, 2008 11:11 pm    Post subject: Reply with quote

Hi Poseidon, may i ask you what exactly you try to do?
Back to top
View user's profile Send private message
poseidon
DeleD PRO user


Joined: 05 Feb 2008
Posts: 13

PostPosted: Fri Feb 08, 2008 11:06 am    Post subject: plugins Reply with quote

Hi Grandmaster, do you know 3dgamestudio? well I am working with this engine, and I search a program like Deled, that is able to create lightmap on the model and exporting it, but because that Wed (the world editor) or Med (Model editor) not supporting models with two UV sets of materials (lightmap + texture) then I`m trying to ask to anybody
if is possible to create a plugin for deled that could export two types of model of one model,
one model that contains ONLY the lightmap, and an other model that contains ONLY the texture,
but always of the same model. So we could use a plugin created from a 3dGs user, for have the desired effect in 3dGs. Understood? Wink

greet..
Back to top
View user's profile Send private message
Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Fri Feb 08, 2008 11:10 am    Post subject: Reply with quote

www.frecle.net - gile[s] support this

www.ambiera.com - irrEdit support this too, but it could be that your engine doesn't support the fileformats (xml, dae, irrmesh, irr) but you can check in future if there are more export formats aviable. irrEdit even loads old DeleD *.dmf files.
Back to top
View user's profile Send private message
poseidon
DeleD PRO user


Joined: 05 Feb 2008
Posts: 13

PostPosted: Fri Feb 08, 2008 12:05 pm    Post subject: Reply with quote

Nocturn thank you for the help, but because I must buy other programs, for have a function that I know very well that could be implemented also in DeleD?, creating a new plugin or modifyng Deled, However for what is written in the forecast of 3DGS, that in future 3dgs will be able to import FBX files, but for as I know this could last months also or years!! Shocked Shocked Shocked Shocked



greet
Back to top
View user's profile Send private message
Grandmaster B
DeleD PRO user


Joined: 03 Jul 2007
Posts: 218

PostPosted: Fri Feb 08, 2008 3:06 pm    Post subject: Reply with quote

When you import models into 3DGS do they work as levels? I mean does collision detection and occlusion culling work? Or dont you need them?
Back to top
View user's profile Send private message
poseidon
DeleD PRO user


Joined: 05 Feb 2008
Posts: 13

PostPosted: Fri Feb 08, 2008 10:16 pm    Post subject: Reply with quote

The model imported in Gamestudio, could work as level or as object, you could create an entire level with, but they wont be effected from the dynamic lighting from the engine, only Block entity will be effected from dynamic lighting, and the model show up without shadowed sides.
Back to top
View user's profile Send private message
Grandmaster B
DeleD PRO user


Joined: 03 Jul 2007
Posts: 218

PostPosted: Sat Feb 09, 2008 11:11 am    Post subject: Reply with quote

So does Gamestudio not support static lightmaps, only its internal dynamic lighting even for worlds?

Is the model then converted to a world somehow? Or do you just have a bunch of models in your game?
Back to top
View user's profile Send private message
jwatte
DeleD PRO user


Joined: 26 Apr 2006
Posts: 513

PostPosted: Sat Feb 09, 2008 10:00 pm    Post subject: Reply with quote

Thanks for the suggestion. I don't think I'll make that change, though, because it sounds somewhat specific to that need, and would be annoying to integrate into the current exporter code flow.

I can mention that the code is open source, though, so you can easily make that modification yourself if you want :-)
Back to top
View user's profile Send private message
poseidon
DeleD PRO user


Joined: 05 Feb 2008
Posts: 13

PostPosted: Sun Feb 10, 2008 2:44 pm    Post subject: Reply with quote

Hi Jon!

Ok, We will take a look in the code, where can i download the source files?




greet.
Back to top
View user's profile Send private message
Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Sun Feb 10, 2008 3:23 pm    Post subject: Reply with quote

http://nuxporter.googlecode.com/svn/trunk/
Back to top
View user's profile Send private message
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Plugins All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum