View previous topic :: View next topic |
Author |
Message |
Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
|
Posted: Mon Feb 11, 2008 2:07 pm Post subject: OBJ exporter |
|
|
Can this be updated to work a little better? It can currently crash with the triangulation settings (List index out of bounds), and it lacks support for several things.
The whole scene is created as one object, which can make the export useless when I'm trying to get my scenes into other software. The obj format supports groups. All objects should have their own groups.
Vertex colours.
Export textures doesn't seem to do anything. The texture folder ends up empty when the box is checked. |
|
Back to top |
|
|
trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
|
Posted: Tue Feb 12, 2008 11:22 pm Post subject: |
|
|
It actually makes a texture folder??
I didn't know it even did that. It does need object groups tho. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
|
Back to top |
|
|
|