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Everybody Models 15: Tower Prefabs
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trucker2000
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Joined: 11 May 2005
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Location: Sacramento, California

PostPosted: Mon Jan 28, 2008 9:14 pm    Post subject: Reply with quote

Downloaded. That is one awesome tower. I don't know where I can use it, but it will most definately have your name on it if I do. Smile
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Nocturn
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Joined: 08 Aug 2004
Posts: 635

PostPosted: Tue Jan 29, 2008 8:26 am    Post subject: Reply with quote

Thanks trucker2000, i'm very interested what the other ones will create Smile Whine wing has also posted a very cool urban tower. Congrats to that!
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Ravine
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Joined: 19 Nov 2007
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PostPosted: Tue Jan 29, 2008 11:40 pm    Post subject: Reply with quote

well, after such posts, i feel quite underskilled.

wip, no texture (i think about wow-ish like, or elementrix-like textures), etc.







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Andreas233223
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Joined: 29 Jul 2007
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PostPosted: Wed Jan 30, 2008 2:01 pm    Post subject: Reply with quote

Looks good i think.
But in the first pic the roof seems to be a bit ugly.
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trucker2000
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PostPosted: Wed Jan 30, 2008 9:33 pm    Post subject: Reply with quote

I agree with Andreas. Looks good, but the roof looks askew in the first pic.
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Ravine
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PostPosted: Tue Feb 12, 2008 6:22 am    Post subject: Reply with quote

the "twisted" aspect was totally intended. Though, the body of the tower didnt reflected that, which leads to your "dammit, that roof is weird" comments Smile . I tried to correct that in the work i've done in the meantime.

(Dont pay attention to the floating windows. I have to glue them to the body, and i just forgot to do it before taking screenshot Smile )







hope this makes more sense now, and that the general aspect looks good.
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Nocturn
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PostPosted: Tue Feb 12, 2008 12:31 pm    Post subject: Reply with quote

Looks neat, waiting for the textures Smile
One note tough: Pretty small grid for such a huge model.
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Starnick
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Joined: 28 Jul 2007
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PostPosted: Tue Feb 12, 2008 6:25 pm    Post subject: Reply with quote

Reminds me of something like harry potter, or Peurto Pollo from Monkey island 3 Smile
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santutatu
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Joined: 18 Aug 2007
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PostPosted: Tue Feb 12, 2008 7:27 pm    Post subject: Reply with quote

It's like a deformed version of Hagrid's hut Razz Laughing
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WhiteWing
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Joined: 26 Sep 2007
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PostPosted: Tue Feb 12, 2008 7:55 pm    Post subject: Playground Tower Reply with quote

A little playground tower for the kids Very Happy
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santutatu
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Joined: 18 Aug 2007
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PostPosted: Tue Feb 12, 2008 8:25 pm    Post subject: Reply with quote

Wow!....Cute one I'd say Wink
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Tue Feb 12, 2008 9:43 pm    Post subject: Reply with quote

Very nice models, people! Very Happy

@Ravine: I see you're pushing objects into eachother, aren't you? I would advice using the CSG Union + Optimize some more, so you will end up with a single, clean object. Smile
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trucker2000
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Location: Sacramento, California

PostPosted: Tue Feb 12, 2008 11:27 pm    Post subject: Reply with quote

Ravine, You are correct. Now the tower looks great and the roof makes since. Smile Looking good.


WhiteWing, That playground looks great.
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Ravine
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Joined: 19 Nov 2007
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PostPosted: Wed Feb 13, 2008 12:09 am    Post subject: Reply with quote

Happy to see it makes sense now. And happy to see the positive reactions. I'm now more motivated to finish it. My main inspiration was the hidden child of a deformed souvenir of a WoW tower, and the Merlin's Tower of the Disney's The Sword in The Stone movie. (cant find any picture, but that typical cartoon tower, twisted, totally not straight Very Happy )



@Jeroen : i'd really like to. Really. I'm a big fan of Deled, but its Union CSG op does not like me.

Here 2 screens to show that.



my window mesh not visible faces have been deleted and i think that leads to that problem.
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Starnick
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Joined: 28 Jul 2007
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PostPosted: Wed Feb 13, 2008 3:48 am    Post subject: Reply with quote

I normally strive for sci-fi, but I feel like doing some medieval doodads...here's a WIP, first part of a few:



I saw a pic of something like that off of google and thought it would be interesting to model it....there was a facade right below where the turret comes out on the top, but that's take some more time than the quick job this one too Smile.

I like to expand it...make it part of a gate system (with a drawbridge), or make this just a causeway between the main gate/land, or duplicate the doodads on the front on each side as a free standing tower (the other sides are a bit too boxy...but I just modeled what I saw)...and of course some walls Smile.

There's an inside, not done yet...just cut out. Roughly 380 polys
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