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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Wed Jan 19, 2005 9:02 pm Post subject: DeleD 0.914 released + new B3D plugins released |
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DeleD 0.914 has been released. It has a number of bugs fixed and has been made more robust. Also, a Move UV Dialog Window has been implemented. Besides DeleD, new B3D plugins have been released, featuring better material-handling algorithms. |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Wed Jan 19, 2005 9:12 pm Post subject: |
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Great job boys
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Wed Jan 19, 2005 11:10 pm Post subject: Re: DeleD 0.914 released + new B3D plugins released |
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Jeroen wrote: |
DeleD 0.914 has been released. It has a number of bugs fixed and has been made more robust. Also, a Move UV Dialog Window has been implemented. Besides DeleD, new B3D plugins have been released, featuring better material-handling algorithms. |
Please don't get in the habbit of saying just "some bugs were fixed" like some other projects I follow. It's not obvious to us. |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Thu Jan 20, 2005 7:11 am Post subject: |
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Ok, we got into the habit of only mentioning 'added functionality', but I think you are right. Here is a short list of things that were fixed. Jeroen, feel free to edit this post
- lightmapping doesn't leak memory anymore.
- texture browsing in the material editor didn't work when the directories had 'non-standard' file attributes. fixed.
- in face editing mode, you could only move the textures with the mouse. Dialog support has been implemented now.
- plugin mechanism was slightly spiced up to account for recent changes in the material system (hence the new B3D plugin versions as well).
- loading of 2x2 bitmaps (usually solid color textures) fixed
- .X export now exports its solid color textures as 24bits bmp's instead of 32bits.
I think that's about it. Am I missing something? |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Fri Jan 21, 2005 1:37 pm Post subject: |
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Hehe, look at this
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Version 4.9.9.1
* Many bug fixes
* Improved editor
Version 4.9.9.0
* Support for latest Mingw compiler system builds
* Bug fixes
Version 4.9.8.9
* New code tooltip display
* Improved Indent/Unindent and Remove Comment
* Improved automatic indent
* Added support for the "interface" keyword
* WebUpdate should now report installation problems from PackMan
* New splash screen and association icons
* Improved installer
* Many bug fixes |
VERY ANNOYING!!! lol *many bug fixes* pfft! What the hell is that supposed to mean to the users? Especially with months between releases. Might as well call the file Mystery Download.zip |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Fri Jan 21, 2005 3:42 pm Post subject: |
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*LOL* Well, you always have to find a nice balance, because you don't want the list to look like this:
DeleD 0.919999
- fixed the bug with the ; causing files to go FUBAR, luckily no-one noticed (pfeeew)
- fixed the typo Paul made (Jeroen had nothing to do with this, really) that caused NTFS to become permanently damaged. Of course we deny this bug existed.
- removed the (if winUser=vampyre then leak) easter egg in cylinder code (we have annoyed him enough by now)
... etc etc...
Some things are better kept untold
Just to make sure I don't get any unsolicited housecalls from angry users: this post is a joke
Last edited by Paul-Jan on Fri Jan 21, 2005 3:59 pm; edited 2 times in total |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Fri Jan 21, 2005 3:47 pm Post subject: |
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the ; thing was a bug?
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- fixed the typo Paul made (Jeroen had nothing to do with this, really) that caused NTFS to become permanently damaged. Of course we deny this bug existed. |
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