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Preserve UV on CSG/Optimize

 
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Grandmaster B
DeleD PRO user


Joined: 03 Jul 2007
Posts: 218

PostPosted: Thu Feb 21, 2008 11:46 am    Post subject: Preserve UV on CSG/Optimize Reply with quote

Is it possible to preserve uv mapping with the CSG and Optimize tools?
When i use one of those tools my uv's gets remapped to standard.
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Adar
DeleD PRO user


Joined: 29 Aug 2007
Posts: 233

PostPosted: Thu Feb 21, 2008 12:20 pm    Post subject: Re: Preserve UV on CSG/Optimize Reply with quote

Grandmaster B wrote:
Is it possible to preserve uv mapping with the CSG and Optimize tools?
When i use one of those tools my uv's gets remapped to standard.

I hate it when I realize I need to use a CSG command after I UV mapped Sad
No way to keep them at the moment, perhaps you should suggest it..

In general what you can do is first use the commands, then extract all the pieces you want to texture seperately and then after texturing merge them back together.
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Thu Feb 21, 2008 12:32 pm    Post subject: Reply with quote

Moved this to feature requests as it's currently not possible.
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sat May 23, 2009 4:59 pm    Post subject: Reply with quote

This one is on the TODO list for 2.x.
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