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El Ementrix screenshots (new style!)
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Daaark
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Joined: 01 Sep 2004
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Location: Ottawa, Canada

PostPosted: Fri Feb 29, 2008 7:08 pm    Post subject: Reply with quote

elementrix wrote:
rendering a nighttime map right now Razz
Where you already doing it? Or did you figure out the proper settings for all those lamp lights already? I could waste a few hours on that. Laughing

I've noticed a strange shadow under your docks. They seem to just cut off.


Last edited by Daaark on Fri Feb 29, 2008 7:10 pm; edited 1 time in total
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Tincho
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Joined: 24 Aug 2007
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Location: ARGENTINA

PostPosted: Fri Feb 29, 2008 7:09 pm    Post subject: Reply with quote

That's looking awesome, elementrix Shocked . Really amazing, indeed.
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elementrix
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Joined: 11 May 2006
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Location: The Netherlands

PostPosted: Fri Feb 29, 2008 7:40 pm    Post subject: Reply with quote

Daaark wrote:
elementrix wrote:
rendering a nighttime map right now Razz
Where you already doing it? Or did you figure out the proper settings for all those lamp lights already? I could waste a few hours on that. Laughing

I've noticed a strange shadow under your docks. They seem to just cut off.


Yes, I was already doing it, I ussually don't take that much time to set my lightmaps (and I already did a nighttime test a month ago), but I did it with maximum lightmap size 64x64, but it created some nasty lines, so now I am doing it with 128x128 and it takes quite alot of time.

That seam is there because the sea floor isn't there ingame, because the water fades out when it get's deeper so you won't be able to see the floor, but because it didn't look very good in the screenshots I created a huge polygon just to make it look better. So that seam is where the huge poly, and the real poly's meet.
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elementrix
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Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Sat Mar 01, 2008 12:00 am    Post subject: Reply with quote

here are some nightshots:







and also the music theme for this village is "finished":

www.elementrix.nl/muziek/porttheme.mp3

hope you like it Very Happy

C&C welcome.
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Tincho
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PostPosted: Sat Mar 01, 2008 12:06 am    Post subject: Reply with quote

Nice night ambientation... Very Happy

And cool music too... you composed it yourself?
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Daaark
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PostPosted: Sat Mar 01, 2008 1:48 am    Post subject: Reply with quote

It's beautiful everywhere there isn't a hard edge visible. Nice music.
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bugubmx
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Joined: 24 Nov 2007
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PostPosted: Sat Mar 01, 2008 1:57 am    Post subject: Reply with quote

It looks and sounds very nice. I can see link running through there right now =) What did you use to make the music?
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trucker2000
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PostPosted: Sat Mar 01, 2008 2:03 am    Post subject: Reply with quote

Wow, love those images.
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santutatu
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Joined: 18 Aug 2007
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PostPosted: Sat Mar 01, 2008 3:42 am    Post subject: Reply with quote

Ha!...If you made the music yourself....you're an "ALL-IN-ONE Laughing
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mappy
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PostPosted: Sat Mar 01, 2008 4:07 am    Post subject: Reply with quote

This is eye candy Cool
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elementrix
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Joined: 11 May 2006
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PostPosted: Sat Mar 01, 2008 9:13 am    Post subject: Reply with quote

Tincho07 wrote:
Nice night ambientation... Very Happy

And cool music too... you composed it yourself?


No, I have a composer working for me, this one: http://www.delgine.com/forum/viewtopic.php?t=2959
I don't want too waste my time on music making too, so I can just focus on moddeling and gameplay, I am going to try to get the money back with moddeling.


Quote:
It's beautiful everywhere there isn't a hard edge visible. Nice music.


you mean you don't like the hard edges of the lights? I tried to make it more smooth by setting the range to 10000, but with 25 pointlights I took far too much time, I also tried to make that line go down before the 1000 range, but the lights just gave far too less light.


Quote:
It looks and sounds very nice. I can see link running through there right now =)


link? Laughing I take that as a compliment Wink

And thanks for all your reactions, makes me happy Very Happy
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Daaark
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Location: Ottawa, Canada

PostPosted: Sat Mar 01, 2008 12:07 pm    Post subject: Reply with quote

It's just the light tower that has that hard circle on it. It's hard to do outdoors like that without proper ambient to blend in. I'm so picky on lighting. On my own, and everyone else's image, I look for all kinds of little things. Laughing

That last shot you posted is gallery material.
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Jeroen
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Joined: 07 Aug 2004
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Location: The Netherlands

PostPosted: Sat Mar 01, 2008 12:27 pm    Post subject: Reply with quote

Daaark wrote:

That last shot you posted is gallery material.


It sure is. Do you mind, elementrix? Smile
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elementrix
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PostPosted: Sat Mar 01, 2008 12:35 pm    Post subject: Reply with quote

bugubmx wrote:
It looks and sounds very nice. I can see link running through there right now =) What did you use to make the music?


you mean this link Razz ?:


@jeroen, ofcourse not, but there is one mistake in that screenshot, the most right light (and also the closest) doesn't give light. Please wait 6 hours and i'll fix that (because I am gone for ~5 ours now.)

EDIT: lol moving all those vertices in the right position for those character was hard Shocked (will be alot easier with 2.0 Very Happy )
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trucker2000
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PostPosted: Sat Mar 01, 2008 2:27 pm    Post subject: Reply with quote

That is so cool. Smile

I see now, but only after you mentioned it, the one light that is casting it's light perfectly, even tho the lightbulb is burnt out. Laughing
Great scene tho. Smile
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