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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Mar 02, 2008 7:31 am Post subject: |
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Mr.Fletcher wrote: |
I changed all images to URLs in your first post because honestly, I don't want to load 65 images every time I enter this thread.
You may replace some URLs with real images you find important. |
That's the reason I always ignored this thread. I don't know why more people don't use the thumbnail generator on photobucket. You can throw everything in there, and then click 2 buttons and you have all the code to paste to for a bunch of clickable thumbnails.
This stuff looks nice, but your lighting needs major work. Seeing the torches on the cliff edges that are just big circles is not good! You are ruining otherwise great artwork with that stuff. |
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Bazeegamer Member
Joined: 01 Dec 2007 Posts: 12
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Posted: Sun Mar 02, 2008 2:39 pm Post subject: |
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Can you tell me which cliff you are speaking of? And how would I go about fixing that? |
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Sun Mar 02, 2008 2:47 pm Post subject: |
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I think he is talking about the cliffs in your starter zone, you can fix it by setting the range higher (I always use 10000, but if there are alot lights it could take some time to lightmap)
EDIT: or if you don't want to change the range you could use these settings (and make sure the line goes almost down before the 1024 (or wathever your range is)
but best is too higher the range _________________ Chickens RULE | www.elementrix.nl |
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