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More terrain features :D

 
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Adar
DeleD PRO user


Joined: 29 Aug 2007
Posts: 233

PostPosted: Fri Mar 21, 2008 10:57 am    Post subject: More terrain features :D Reply with quote

Now that there is a vertex magnet, there should be a way to magnet multiple verts Razz

Also, TEXTURE SPLATTING would be awesome ! Smile that way it would really have terrain editing options. also, unlike other terrain editors, it would be possible to use terrain slatting on regular meshes like buildings, it would probably own any level editor out there !
That way for instance you could use the mud texture from the terrain and splat some mud on the building walls, also, that would pretty much give a way to paint your textures on the meshes instead of using UV unwrap..
I think I just went too far and there's no way for that thing to be implemented Shocked
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Fri Mar 21, 2008 3:15 pm    Post subject: Re: More terrain features :D Reply with quote

Adar wrote:
Now that there is a vertex magnet, there should be a way to magnet multiple verts Razz

Yes and also it should not be vertex based, i.e. clicking somewhere on a model sets the focus point and based on that point you can use the magnet tool just like with vertices, without having to click on a vertex the entire time.
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santutatu
DeleD PRO user


Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Fri Mar 21, 2008 3:43 pm    Post subject: Re: More terrain features :D Reply with quote

Mr.Fletcher wrote:
Adar wrote:
Now that there is a vertex magnet, there should be a way to magnet multiple verts Razz

Yes and also it should not be vertex based, i.e. clicking somewhere on a model sets the focus point and based on that point you can use the magnet tool just like with vertices, without having to click on a vertex the entire time.


Shocked ...THAT...Would be awesome, I also love the Adar's idea Very Happy
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Tincho
Member


Joined: 24 Aug 2007
Posts: 357
Location: ARGENTINA

PostPosted: Fri Mar 21, 2008 8:09 pm    Post subject: Re: More terrain features :D Reply with quote

Mr.Fletcher wrote:
Adar wrote:
Now that there is a vertex magnet, there should be a way to magnet multiple verts Razz

Yes and also it should not be vertex based, i.e. clicking somewhere on a model sets the focus point and based on that point you can use the magnet tool just like with vertices, without having to click on a vertex the entire time.


I'd second that. Smile
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