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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sun Jun 01, 2008 3:08 am Post subject: texture anomoly...anyone know the cause? |
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I'm making a terrain, but I have spots like the one in --> This screenshot <-- all over the place. Does anyone know what causes this?? and more importantly...how I can fix it??? _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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jwatte DeleD PRO user
Joined: 26 Apr 2006 Posts: 513
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Posted: Sun Jun 01, 2008 3:12 am Post subject: |
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Select that polygon in texture polygon mode (the wavy lines), and press "Gen UV" to re-generate the UV for that polygon, and click the "OK" button. The reason it looks like that is that the texture U (or V) coordinate is the same for the left and right vertices at the bottom, so the texture gets stretched in one direction. |
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Sun Jun 01, 2008 10:40 am Post subject: |
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and connect the top vertex with the bottem middle one, so you get 2 straight surfaces instead of a very weird surface. _________________ Chickens RULE | www.elementrix.nl |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sun Jun 01, 2008 1:07 pm Post subject: |
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Thankyou. That did the trick. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
|
Back to top |
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