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A scene I'm working on (not in deled) *COMPLETED* - 1st post
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Adar
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Joined: 29 Aug 2007
Posts: 233

PostPosted: Fri Jun 13, 2008 1:22 am    Post subject: A scene I'm working on (not in deled) *COMPLETED* - 1st post Reply with quote

Here's the complete version, hope you guys like it Smile



---------------------------
Just wanted to share..
It's high poly and wasn't made with Deled. It's a Seburo MN23.
I'm taking a break from low poly stuff Smile


Last edited by Adar on Wed Jul 09, 2008 6:26 pm; edited 2 times in total
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Andreas233223
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Joined: 29 Jul 2007
Posts: 359
Location: Germany

PostPosted: Fri Jun 13, 2008 12:00 pm    Post subject: Reply with quote

WOW, Impressive. Shocked
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Adar
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Joined: 29 Aug 2007
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PostPosted: Fri Jun 13, 2008 4:58 pm    Post subject: Reply with quote

Thx man Smile
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Daaark
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Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Fri Jun 13, 2008 5:33 pm    Post subject: Reply with quote

That gun looks awesome!

Are you going to texture map it, or leave it as is? If not, it's too shiny to be in the desert like that. There is no dirt, even on the ammo box. It's shiny like it's brand new, and it hasn't been sitting in the sand for ages.
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trucker2000
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Joined: 11 May 2005
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Location: Sacramento, California

PostPosted: Fri Jun 13, 2008 7:32 pm    Post subject: Reply with quote

Your attention to the fine details is astounding. They look great.
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st.srki
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Joined: 08 Sep 2005
Posts: 15
Location: Croatia; Split

PostPosted: Fri Jun 13, 2008 9:03 pm    Post subject: Reply with quote

very nice, but you should definitely texture it.
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Adar
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Joined: 29 Aug 2007
Posts: 233

PostPosted: Sat Jun 14, 2008 11:59 pm    Post subject: Reply with quote

Thanks guys Razz
Yes, my next goal is to texture it all.. I plan on using less shaders and more dust textures.
Here is a newer version, I changed the palm cause it looked like hell and some other tiny things.. (find the differences ! Wink)
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elementrix
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Joined: 11 May 2006
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Location: The Netherlands

PostPosted: Sun Jun 15, 2008 10:06 am    Post subject: Reply with quote

Quote:
find the differences ! Wink


ok hehe, here are the differences I found:P :

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Adar
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Joined: 29 Aug 2007
Posts: 233

PostPosted: Sun Jun 15, 2008 1:29 pm    Post subject: Reply with quote

lol ! Almost ! You missed 2 tiny things though Twisted Evil I'll be waiting for them..

Here's probably the final scene before texturing..
Sorry for the pic flood Laughing
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elementrix
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PostPosted: Sun Jun 15, 2008 1:37 pm    Post subject: Reply with quote

The word last stand was gone and the lighning is a bit brighter, I can't find any other differences.

yeah you now see that hill in the far back a bit better but that's becuase of the brighter lighting.

P.S on the previous image the hand reflection was totally off, it didn't make sense, but I see you fixed that now Wink
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Adar
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Joined: 29 Aug 2007
Posts: 233

PostPosted: Sun Jun 15, 2008 3:33 pm    Post subject: Reply with quote

elementrix wrote:
The word last stand was gone and the lighning is a bit brighter, I can't find any other differences.

yeah you now see that hill in the far back a bit better but that's becuase of the brighter lighting.

P.S on the previous image the hand reflection was totally off, it didn't make sense, but I see you fixed that now Wink

Actually, the subvision level was raised in the clip area, just like in the ammo box.. that's it Smile
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santutatu
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Joined: 18 Aug 2007
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PostPosted: Tue Jul 01, 2008 12:12 am    Post subject: Reply with quote

Amazing?....Just can't think about anything else Wink
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Adar
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Joined: 29 Aug 2007
Posts: 233

PostPosted: Wed Jul 09, 2008 6:27 pm    Post subject: Reply with quote

santutatu wrote:
Amazing?....Just can't think about anything else Wink

Thx man Smile
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Daaark
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Joined: 01 Sep 2004
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Location: Ottawa, Canada

PostPosted: Wed Jul 09, 2008 7:23 pm    Post subject: Reply with quote

I love it.
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WhiteWing
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Joined: 26 Sep 2007
Posts: 120
Location: Sweden

PostPosted: Wed Jul 09, 2008 8:42 pm    Post subject: Reply with quote

That's a really good looking scene you got there!

May I ask what program you made the models in?
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