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RolanDecoy Member
Joined: 26 Jan 2005 Posts: 3 Location: Assen, Netherlands
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Posted: Wed Jan 26, 2005 4:34 pm Post subject: DeleD's CastleSiege.X |
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Included in the program, this level has a leak, and a big one... DarkBasic Pro X - BSP compiler cannot handle it, since it isn't closed off. If you want to test it in a game or program language, be sure to close it off first. _________________ Signature:
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Wed Jan 26, 2005 4:45 pm Post subject: |
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DarkBasic Pro X - BSP compiler cannot handle it, |
I've yet to find anything it can handle,i thought most people gave up on it
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Wed Jan 26, 2005 4:48 pm Post subject: |
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Build a skybox around it.
BSP data needs all areas to be closed off. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Wed Jan 26, 2005 8:03 pm Post subject: Re: DeleD's CastleSiege.X |
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RolanDecoy wrote: |
Included in the program, this level has a leak, and a big one... DarkBasic Pro X - BSP compiler cannot handle it, since it isn't closed off. If you want to test it in a game or program language, be sure to close it off first. |
That would be true when you're using a BSP compiler but not all games and/or game-development platforms use BSP. Therefore, we decided to include levels like CastleSiege anyway. It's up to the user to do with them as they like - the provided levels are by no means "finished content", so to speak. |
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dirkk Member
Joined: 09 Aug 2004 Posts: 238 Location: Germany
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Posted: Wed Jan 26, 2005 8:47 pm Post subject: |
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As far as I understood it, DeleD doesn't claim to create models only suitable for BSP based engines. Since it's an all-purpose modeler it creates standard non-bsp models as well. So, whoever utilizes BSPs - better close your model ! |
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Tearak Member
Joined: 12 Jan 2005 Posts: 23
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Posted: Thu Jan 27, 2005 9:31 am Post subject: |
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Put a sealed box arround it.
Tearak |
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RolanDecoy Member
Joined: 26 Jan 2005 Posts: 3 Location: Assen, Netherlands
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Posted: Fri Jan 28, 2005 9:52 am Post subject: |
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Good point on the DeleD purpose...thought I'd mention it anyways _________________ Signature:
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