Delgine 3D Tools & Content DeleD Community Edition
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Wrong texture when export PalmTree.dpf to .x format

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Community Edition
View previous topic :: View next topic  
Author Message
Lars Junered
DeleD PRO user


Joined: 16 Sep 2006
Posts: 21

PostPosted: Wed Sep 17, 2008 4:39 pm    Post subject: Wrong texture when export PalmTree.dpf to .x format Reply with quote

Wrong texture when export PalmTree.dpf to .x format???
Can't understand why because this texture exist in DeleD Pro 1.73 Texture\Nature - palmsĂșnday and palmtrunk (.tga).

Anyone have a clue?
_________________
Fingal
Back to top
View user's profile Send private message
Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Thu Sep 18, 2008 7:39 am    Post subject: Reply with quote

I'm sorry, I want to help you out, but I don't quite understand what you mean when you say "wrong texture".

1. Does the wrong texture show up in your target application?
2. Does the target application complain about a "wrong texture format"?
3. Does the exporter itself show an error message? If so, what is the exact text of the error, because I am pretty sure it never says "wrong texture"?

If (2) is your problem, then what is the application you are trying to load the file into? There are a lot of applications out there that don't support .tga files.

If you could provide a little bit more info on your problem, that would be great... I'm sure we can work this out! Smile
Back to top
View user's profile Send private message Visit poster's website
Lars Junered
DeleD PRO user


Joined: 16 Sep 2006
Posts: 21

PostPosted: Sun Sep 28, 2008 10:37 am    Post subject: Sorry Reply with quote

Hello!
I'm sure that It don't work when looking on the .x file with DirectXViewer.
Now it works! I could load it into my application.
But I must fix the alpha channel so it looks nicer.

???

Sorry...
_________________
Fingal
Back to top
View user's profile Send private message
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Community Edition All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum