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Lars Junered DeleD PRO user
Joined: 16 Sep 2006 Posts: 21
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Posted: Wed Sep 17, 2008 5:19 pm Post subject: Scale of everything |
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Hi!
Excause me but I use gameSpace 1.6 to animate some things in my gameworld. All these things it's about 0.004 in size relative things I do in DeleD Pro 1.73.
Öhh don't really know what I should ask for but some option to scale down or upp everything in DeleD Pro. Something very easy.
Can't find any clue about this in gameSpace either.
Ok I could have one reference object in gameSpace and one Prefab in DeleD Pro and this could be the easiest way to scale everything right.
But I think about standardization (you know one meter the platinum thing in Geneve or one second is X number of Hz of some C atom).
Maybe I have worked to hard with DeleD last month I should take a long holiday...soon. _________________ Fingal |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Wed Sep 17, 2008 11:11 pm Post subject: |
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Select an object, in the nav bar, click on "select" then "select All" in the drop down, scale. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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Lars Junered DeleD PRO user
Joined: 16 Sep 2006 Posts: 21
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Posted: Sun Sep 28, 2008 10:20 am Post subject: Ok but.. |
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I mean the tool DeleD against other tools seems to have different base scale. (it have nothing to do with DeleD)
Maybe it's something have to do with the grid size I choose?
Ok now I have tested this with export a cube from DeleD with grid size '1' who generete smallest sizes when export to .x.
And export a cube with the same 'gridsize' from gameSpace (can't change the grid size).
With the smallest option in DeleD I only have to scale 0.25 when export from DeleD to .x. And I don't need to scale when export to .x from gameSpace.
Is there any 'no good policys' to always work in gridsize '1'???? _________________ Fingal |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Sep 28, 2008 12:16 pm Post subject: |
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There is no such thing as a standard scale in 3d tools. Scaling on export is a common scenario when moving data between tools and formats. _________________
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Lars Junered DeleD PRO user
Joined: 16 Sep 2006 Posts: 21
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