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DeleD Package Importer/Exporter Plugins released!

 
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Thu Sep 25, 2008 1:31 pm    Post subject: DeleD Package Importer/Exporter Plugins released! Reply with quote

Don't you just hate manually sorting through your texture files, whenever you want to share your favorite DeleD scene with someone else? Tired of manually unzipping textures into the correct texture folder, somewhere on your harddisk?

The solution is here: DeleD Package Importer/Exporter Plugins.

Using the exporter, you can export your scene and all required textures into a single packed file, called a .DPS file (DeleD Packaged Scene).

Using the importer, you can import a .DPS file in a single click. The scene will be loaded into DeleD (so you can save it under any name you like), while the textures are automatically copied into your DeleD texture folders.

This functionality will eventually be included in the DeleD core application, but for now you can simply use these plugins to get the functionality into any recent version of DeleD.

As always, any feedback (bugs, requests, praise, etc) is most welcome! Very Happy

Note for those who are technically minded: a .DPS file is just a renamed .ZIP file, so it's certainly possible to manipulate them by hand, if so desired.
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Mr.Fletcher
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Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Thu Sep 25, 2008 3:33 pm    Post subject: Reply with quote

Now it would be cool to have some kind of online database here at delgine.com, where you could upload your scenes to Very Happy
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stressless
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Joined: 05 Jul 2008
Posts: 288
Location: Netherlands, The

PostPosted: Thu Sep 25, 2008 4:25 pm    Post subject: Reply with quote

I agree with mr. flether,
a online database with "public" files made by deled users.
It should be a big task, but i think the results will be worth it.
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elementrix
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Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Thu Sep 25, 2008 7:06 pm    Post subject: Reply with quote

ah thanks paul this is so incredibly usefull.

And yes an online database would be perfect Wink
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elementrix
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Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Sat Oct 04, 2008 9:50 am    Post subject: Reply with quote

sorry to say, but I think the .dps extension already exists!

if I make a dps file the Divx player sees it as a file of his kind.

Divx Player Skin File

I might be mistaken ofcourse.

EDIT: you might also want to make DeleD capable of opening dps files straight away, instead of having to download the plugin, just make it available to save and open this file. It's awesome!
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Mr.Fletcher
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Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Sat Oct 04, 2008 10:19 am    Post subject: Reply with quote

You're very lucky if you find an extension that doesn't already exist.
Guess how many .dat formats there are Laughing
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elementrix
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Joined: 11 May 2006
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Location: The Netherlands

PostPosted: Sat Oct 04, 2008 10:23 am    Post subject: Reply with quote

well extensions can go up to 4 letters? (like .tiff) so you can have 26x26x26x26 = 456976 different combinations Razz that isn't that hard to make a new one right xD

I also had one other question, it is possible to see how the code of the dps file is build up, because wordpad can't open it here. or if you save the file, the dxs and textures just get's saved in all the proper folders?
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Mr.Fletcher
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Joined: 07 Aug 2004
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Location: Germany

PostPosted: Sat Oct 04, 2008 10:51 am    Post subject: Reply with quote

elementrix wrote:
I also had one other question, it is possible to see how the code of the dps file is build up, because wordpad can't open it here.

Quote:
Note for those who are technically minded: a .DPS file is just a renamed .ZIP file, so it's certainly possible to manipulate them by hand, if so desired.

Wink
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Starnick
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Joined: 28 Jul 2007
Posts: 611

PostPosted: Sat Oct 04, 2008 9:20 pm    Post subject: Reply with quote

elementrix wrote:
well extensions can go up to 4 letters? (like .tiff) so you can have 26x26x26x26 = 456976 different combinations Razz that isn't that hard to make a new one right xD

I also had one other question, it is possible to see how the code of the dps file is build up, because wordpad can't open it here. or if you save the file, the dxs and textures just get's saved in all the proper folders?


Not all combinations are created equally Razz

Maybe they should have just named it the .xyz format
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elementrix
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Joined: 11 May 2006
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Location: The Netherlands

PostPosted: Sat Oct 04, 2008 9:57 pm    Post subject: Reply with quote

or the .nothing format:P what would that be xD oh you can't make the word . x x x :O
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Daaark
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Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Sun Oct 05, 2008 12:35 am    Post subject: Reply with quote

There is nothing wrong with .dps. There are no extension police.
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ridwan sameer
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Joined: 27 Jun 2008
Posts: 108

PostPosted: Sun Oct 05, 2008 2:02 pm    Post subject: Reply with quote

Good Plugin, This is awesome

Although i still havent created any large scenes, i think this will be very useful for experienced modellers
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jwatte
DeleD PRO user


Joined: 26 Apr 2006
Posts: 513

PostPosted: Mon Nov 10, 2008 6:56 am    Post subject: Reply with quote

Btw: extensions can go to any number of letters you want. For example, we use ".schema" and ".animation" and ".material" as extensions. You can register them in Windows, and they work out just fine, just like any three-letter extension. The three letters are just a convention. And there are lots of collisions that are worse than the DivX / DeleD collision -- how about ".dat" or ".bin" for example? :-)
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Starnick
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Joined: 28 Jul 2007
Posts: 611

PostPosted: Tue Nov 11, 2008 12:23 am    Post subject: Reply with quote

I'm quite partial to the ".bob" format Wink
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paul_nicholls
DeleD PRO user


Joined: 05 Dec 2007
Posts: 356
Location: Hobart, Tasmania, Australia

PostPosted: Mon Apr 27, 2009 4:32 am    Post subject: Re: DeleD Package Importer/Exporter Plugins released! Reply with quote

Paul-Jan wrote:
Don't you just hate manually sorting through your texture files, whenever you want to share your favorite DeleD scene with someone else? Tired of manually unzipping textures into the correct texture folder, somewhere on your harddisk?

The solution is here: DeleD Package Importer/Exporter Plugins.

Using the exporter, you can export your scene and all required textures into a single packed file, called a .DPS file (DeleD Packaged Scene).

Using the importer, you can import a .DPS file in a single click. The scene will be loaded into DeleD (so you can save it under any name you like), while the textures are automatically copied into your DeleD texture folders.

This functionality will eventually be included in the DeleD core application, but for now you can simply use these plugins to get the functionality into any recent version of DeleD.

As always, any feedback (bugs, requests, praise, etc) is most welcome! Very Happy

Note for those who are technically minded: a .DPS file is just a renamed .ZIP file, so it's certainly possible to manipulate them by hand, if so desired.


Hi Paul-Jan Smile
I just tried the package exporter plugin and noticed one thing:

I couldn't remember what extension it used so I left it blank, and the resulting file had no extension...

I think it would be nice if it added the extension onto the filename if it was missing when creating the export package Smile

Just my 2c Smile

Other than that, nice work! Very handy...
cheers,
Paul
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