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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Fri Feb 04, 2005 7:32 pm Post subject: Pot |
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No not smoking kind (1358 polys triangulated)
Hollow ready to fill
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Jobyman Member
Joined: 21 Oct 2004 Posts: 42
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Posted: Fri Feb 04, 2005 9:38 pm Post subject: |
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ooooooooh id be lying if i said thats low poly but its damn sexy so your ok!!!! |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Fri Feb 04, 2005 10:41 pm Post subject: |
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Another pic
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Feb 04, 2005 11:17 pm Post subject: |
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Looking good! Just wondering how you actually made that one? And do you have any ideas on how to speed up the modelling proces for such particular objects? |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Fri Feb 04, 2005 11:21 pm Post subject: |
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Hi jeroen.Started with the new elipse shape ,extruded it and went from there.Painfully slow (the handles are just cylinders minipulated)a lot
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And do you have any ideas on how to speed up the modelling proces for such particular objects? |
I'le think on that one
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Sat Feb 05, 2005 9:51 am Post subject: |
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This one would even look better with smoothed Normals (you use opengl lighting in the 3d view, do you?). Any chance to get it built in? _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Sun Feb 06, 2005 3:10 pm Post subject: |
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I'd say "YES" (but both the timeframe, and the actual implementation (smoothing groups? semi-intelligent normal generation?) still has to be discusssed with jeroen). We need it for the lightmapper as well, so I think eventually it will probably end up in the main modeller as well. |
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