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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Feb 05, 2005 6:54 pm Post subject: New low-polygon functions to be implemented |
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Here's a list of future low-polygon functions that might get implemented in DeleD (thanks to Joseph for this list!). I'm looking for more where that came from so feel free to extend this list!
- Face merging
- Vertex deletion
- Bridging faces
- Group face extrusion
- Group extraction
- General moving stuff options. Eg. moving everything along it's normal, verts, faces, edges
- Basic spline modelling tools |
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khris Member
Joined: 08 Aug 2004 Posts: 55 Location: norwich, england
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Posted: Sat Feb 05, 2005 7:10 pm Post subject: |
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how bout some carve functions, if this falls under this category, but its so that it would be easier for people to cut hole into walls for examples, whether that be circle or square etc... |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sat Feb 05, 2005 8:30 pm Post subject: |
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Hi khris
A later version of DeleD pro will include a basic CSG carve function jeroen will explain more i'me sure
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sat Feb 05, 2005 8:47 pm Post subject: |
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Cutting objects in half would be nice. But not using another shape... like.. you draw a line through half a sphere, and cut off the top. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Feb 05, 2005 10:46 pm Post subject: |
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Vampyre_Dark wrote: |
Cutting objects in half would be nice. But not using another shape... like.. you draw a line through half a sphere, and cut off the top. |
That's funny! I actually implemented this functionality in a very old version of DeleD (like 2-3 years ago). I lost the code of that version due to a harddisk crash but if you think this comes in handy, I'll consider implementing it! Just out of curiousity, in what cases would this function be used (keeping in mind, I'm not a modeller )? |
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