Delgine 3D Tools & Content DeleD Community Edition
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

New low-polygon functions to be implemented

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Community Edition
View previous topic :: View next topic  
Author Message
Jeroen
Site Admin


Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sat Feb 05, 2005 6:54 pm    Post subject: New low-polygon functions to be implemented Reply with quote

Here's a list of future low-polygon functions that might get implemented in DeleD (thanks to Joseph for this list!). I'm looking for more where that came from so feel free to extend this list!

- Face merging
- Vertex deletion
- Bridging faces
- Group face extrusion
- Group extraction
- General moving stuff options. Eg. moving everything along it's normal, verts, faces, edges
- Basic spline modelling tools
Back to top
View user's profile Send private message Send e-mail Visit poster's website
khris
Member


Joined: 08 Aug 2004
Posts: 55
Location: norwich, england

PostPosted: Sat Feb 05, 2005 7:10 pm    Post subject: Reply with quote

how bout some carve functions, if this falls under this category, but its so that it would be easier for people to cut hole into walls for examples, whether that be circle or square etc...
Back to top
View user's profile Send private message Visit poster's website
granada
Team member


Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Sat Feb 05, 2005 8:30 pm    Post subject: Reply with quote

Hi khris

A later version of DeleD pro will include a basic CSG carve function Very Happy jeroen will explain more i'me sure

dave
_________________
AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580
Back to top
View user's profile Send private message Visit poster's website
Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Sat Feb 05, 2005 8:47 pm    Post subject: Reply with quote

Cutting objects in half would be nice. But not using another shape... like.. you draw a line through half a sphere, and cut off the top.
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Jeroen
Site Admin


Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sat Feb 05, 2005 10:46 pm    Post subject: Reply with quote

Vampyre_Dark wrote:
Cutting objects in half would be nice. But not using another shape... like.. you draw a line through half a sphere, and cut off the top.


That's funny! I actually implemented this functionality in a very old version of DeleD (like 2-3 years ago). I lost the code of that version due to a harddisk crash but if you think this comes in handy, I'll consider implementing it! Just out of curiousity, in what cases would this function be used (keeping in mind, I'm not a modeller Wink)?
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Community Edition All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum