Delgine 3D Tools & Content DeleD Community Edition
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

[moved] renaming face mode (Diff. between polygon and Face)

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Feature Requests
View previous topic :: View next topic  
Author Message
chronozphere
DeleD PRO user


Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Sat Nov 01, 2008 6:54 pm    Post subject: [moved] renaming face mode (Diff. between polygon and Face) Reply with quote

Hey guy's

This question has been on my mind for a long time: What is the difference between a Polygon and a Face?

Why can't we just merge the tool palettes for these two primitive types?

Thanks!

Edit by Mr.Fletcher: Moved this to Feature Requests.
Back to top
View user's profile Send private message
elementrix
DeleD PRO user


Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Sat Nov 01, 2008 6:56 pm    Post subject: Reply with quote

in the 3D world there isn't really a difference between face or polygon, but in DeleD the difference is that face mode has to do with texturing and uv's and polygon mode the actual modelling of the mesh with polygons.

They could name it UV "mode" to make it more clear.
_________________
Chickens RULE | www.elementrix.nl
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Sat Nov 01, 2008 8:03 pm    Post subject: Reply with quote

elementrix wrote:
They could name it UV "mode" to make it more clear.

That would be less confusing, yeah
_________________
Behold! The DeleD Wiki! Please help us expanding it Smile
DeleD on IRC
Back to top
View user's profile Send private message
chronozphere
DeleD PRO user


Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Sat Nov 01, 2008 8:58 pm    Post subject: Reply with quote

Yeah "UV-mode" makes more sense. Smile

Such a mode could also be replaced by a UV toolbox, that becomes usable when in polygon mode. I think UV-tools and goemetry-tools should be seperated because they do not properly overlap. Making a seperate box for UV also allows for more UV-tools to be integrated into DeleD, while keeping it organized and user-freindly.
Back to top
View user's profile Send private message
Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Sun Nov 02, 2008 9:53 am    Post subject: Reply with quote

Point on the confusing name taken.

I don't think I'd endorse separating UV tools from the rest, though. Yes, currently it is "face mode" v.s. "all geometric editing modes", but the interface is converging towards "a heterogenous set of editing modes including animation tools, all with a similar interactivity process".

Quote:
because they do not properly overlap

Only because classic modeling tools made you think so. Judging by the amount of flack we get for having some geometric tools destroy texture maps (CSG etc), most users feel more comfortable including both modeling and texturing in a single fluent workflow.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Feature Requests All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum