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House pack

 
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MeinenM
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Joined: 09 Mar 2008
Posts: 183
Location: Canada

PostPosted: Tue Feb 17, 2009 1:28 am    Post subject: House pack Reply with quote

Noone has been posted any work on these forums for a long time so i decided to break the silence with a house pack i've made...i originally had made just 3 houses but then i went and worked on 12 different houses to make a big house pack which im probably going to sell on turbosquid for 8ish dollars or something. Anyways here are the pictures:







Note: I had different windows before but i lost that texture file somehow and i was wondering what you thought of the windows shown here
EDIT Note: In picture 3 the roof seems to have been scaled down i'll fix that
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Tue Feb 17, 2009 7:12 am    Post subject: Reply with quote

It has indeed been quite lately - good to see you stir things up a bit. Smile Very nice houses indeed! They would look good in a village scene.
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Grandmaster B
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Joined: 03 Jul 2007
Posts: 218

PostPosted: Tue Feb 17, 2009 12:35 pm    Post subject: Reply with quote

Looks good. You may give your buildings a stone brick socket.
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MeinenM
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Joined: 09 Mar 2008
Posts: 183
Location: Canada

PostPosted: Tue Feb 17, 2009 9:11 pm    Post subject: Reply with quote

Thanks, i'm also making a little dungeon like thing which i will post as soon as im done it
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chronozphere
DeleD PRO user


Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Tue Feb 17, 2009 10:23 pm    Post subject: Reply with quote

Those are fine looking houses. Hope to see more sometime. Smile
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trucker2000
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Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Tue Feb 17, 2009 11:33 pm    Post subject: Reply with quote

Those houses do look good. Are they props? Or are you able to get inside?
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MeinenM
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Joined: 09 Mar 2008
Posts: 183
Location: Canada

PostPosted: Tue Feb 17, 2009 11:42 pm    Post subject: Reply with quote

They are just props...i was thinking of making some interiors but thats too much work for me right now Very Happy
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Daaark
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Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Thu Feb 19, 2009 10:41 pm    Post subject: Reply with quote

The window texture is too blurry. Keep your texel density consistent.
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mappy
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Joined: 18 Aug 2005
Posts: 340
Location: France

PostPosted: Fri Feb 20, 2009 6:22 pm    Post subject: Reply with quote

I don't like the kind of pinky color the windows have.
And the doors are a bit too high comparing to the first floor windows IMO (but I'm not a specialist of medieval buildings).
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Mr.Fletcher
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Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Fri Feb 20, 2009 7:12 pm    Post subject: Reply with quote

Pay attention to the texture, first, it's scaled wrong (texture is "too big"), second the windows interrupt the wood beams and they just go on underneath the window. That's not how those houses are built; at least, make a square wood frame around them.
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