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Conker303 Member
Joined: 10 Mar 2009 Posts: 38 Location: United States
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Posted: Fri May 08, 2009 12:37 pm Post subject: Question about .dxs files |
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Does anyone know how to load a .dxs file in the Blitz3D coding?
Here is what I'm doing but it doesn't seem to work for some reason.
Car = LoadMesh("RaceCar.dxs")
I'm not sure if I'm doing something wrong or if I need to add something. _________________ I can spell DeleD BACKWARDS!
D-E-L-E-D
Yea...you wish you could do that... |
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Conker303 Member
Joined: 10 Mar 2009 Posts: 38 Location: United States
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Posted: Sat May 09, 2009 12:51 am Post subject: |
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Alright I've figured out what I need to do but I don't know how to do it.
I need to convert the .dxs file into a .x file or a .3ds file.
Please tell me how to do this if there is a way to do this. _________________ I can spell DeleD BACKWARDS!
D-E-L-E-D
Yea...you wish you could do that... |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat May 09, 2009 7:51 am Post subject: |
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Use one of the exporter plugins found here:
http://www.delgine.com/plugins/viewPluginCategory.php?catid=40&catdesc=Exporters
Just download the plugin and put it in the DLL directory of DeleD. Then restart DeleD. You will find the plugins in the Plugin menu.
I think you could use the Blitz importer/exporter. _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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