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WIP, old city-ish

 
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adr
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Joined: 23 Jul 2005
Posts: 165

PostPosted: Wed May 06, 2009 8:24 pm    Post subject: WIP, old city-ish Reply with quote

Hey guys, heres what I been working on.
http://www.filefactory.com/file/agf8ebe/n/AdrMap_zip

Its only about 30-40% done ish but I would like some help with some ideas on how to make it look better, just comment on things I should do more work on and things you like so far.

*Note, its still a WIP (work in progress) so you may see somethings that dont look done or have much to them; also note the glass looking thing in the windows is a window, but I dont have pro so its not see tho in light.*

Anyways I hope you do like what I have so far done.

KK, here a link to it
http://yfrog.com/b3save5jx
http://img365.imageshack.us/img365/8287/save6.jpg (frogot one)

The 1st image is using the raytracing that was just build in 2.0.

Lol, light mapping did some sloppy work there too...XD


Last edited by adr on Wed May 06, 2009 9:41 pm; edited 3 times in total
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Mr.Fletcher
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Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Wed May 06, 2009 8:56 pm    Post subject: Reply with quote

Aww man can you post some screenshots for the lazy people like me?
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adr
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Joined: 23 Jul 2005
Posts: 165

PostPosted: Wed May 06, 2009 9:01 pm    Post subject: Reply with quote

Sure, was about to show some once my light mapping was finish.
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bobbel
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Joined: 22 Jan 2009
Posts: 48
Location: Good question *Looks around*

PostPosted: Thu May 07, 2009 5:46 am    Post subject: Reply with quote

looks good, but needs better textures Smile
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adr
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Joined: 23 Jul 2005
Posts: 165

PostPosted: Thu May 07, 2009 7:59 pm    Post subject: Reply with quote

bobbel wrote:
looks good, but needs better textures Smile


Lol ok, i'll see what I can do Razz
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tatts
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Joined: 21 Dec 2006
Posts: 94

PostPosted: Sun May 10, 2009 2:06 pm    Post subject: Reply with quote

It looks good and it seems to be a good size map, But I do agree you should add more textures to the scene to try and break it up so it is not so monotonous.
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