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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Sun May 03, 2009 10:05 pm Post subject: |
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shouldnt you have to click the object you want to assign to it?
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Well.. All it takes is to select your primitive as i did in step 6 (A Primitive is an object). I don't know how I can be any clearer on this.
Maybe you can post a movie showing what you do? |
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adr Member
Joined: 23 Jul 2005 Posts: 165
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Posted: Mon May 04, 2009 12:19 am Post subject: |
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There got it to work, idk I think it was just bugging out, seems like some of the stuff are for some reason. It started to work after I did a restart of the system and redid the steps. Why it wasn't doing it at fist was over the top for me.
Hehe I love the animation XD soo fun to play with. This will help me alot, its really simple to use, and I liek the frame step up.
ALso like I have notice if you have the Object-inspector it gives it forcus over other things on the screen sometimes. Another is like when you click off of the joint you make and make another, then go back to the 1st join to delete, it wont let you untill you do something else, like make another cube or move another cube around. |
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bobbel DeleD PRO user
Joined: 22 Jan 2009 Posts: 48 Location: Good question *Looks around*
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Posted: Mon May 11, 2009 8:25 pm Post subject: |
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is it also possible to loop the animation in DeleD? |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Mon May 11, 2009 9:25 pm Post subject: |
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Yeah it is. Double-click "LOOP" in your statusbar.
And if you made a nice animation, please say so, because I'd love to see it. |
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bobbel DeleD PRO user
Joined: 22 Jan 2009 Posts: 48 Location: Good question *Looks around*
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Tue May 12, 2009 6:38 am Post subject: |
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There's no such thing as crappyness when you're learning. Gotta start somewhere, huh? So good job, do continue and you'll create great animations soon enough.
I do like that word though... crappyness... _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Tue May 12, 2009 7:13 am Post subject: |
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Haha.. looks like a solar system with planet's and moons. I never thought of that.
Did you allready try my mech tutorial? (That's what this topic is supposed to be about, isn't it. ) |
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bobbel DeleD PRO user
Joined: 22 Jan 2009 Posts: 48 Location: Good question *Looks around*
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Posted: Tue May 12, 2009 1:13 pm Post subject: |
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yes did, i first looked at the tut, then i thought "i'm too tired to make the mech bot itself" so i just made a little solar system. and yes, crappyness is funny word xD. but i'm going to build the mech bot soon to! |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Tue May 12, 2009 3:19 pm Post subject: |
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Good to hear that. I can't wait to see the result! |
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Lascar Member
Joined: 28 Feb 2010 Posts: 79 Location: Cornwall, England
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Posted: Fri Apr 02, 2010 7:30 am Post subject: |
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I see the last post on this thread was almost a year ago.
I just wanted to ask:
Is this tutorial still relevant to the current version of DeleD (2.44).
I think I'm ready to move on a little bit with the programmes other features and I want to investigate animation but I didn't want to fall on my ass because the programme has changed making the tutorial obsolete.
I presume it is still valid, just want to make sure
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Apr 02, 2010 8:45 am Post subject: |
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Yep, it's still valid. _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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