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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Tue May 12, 2009 5:57 am Post subject: Updated Delphi code to read/write DeleD 2.x XML files? |
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Hi all,
I was wondering if anyone here has got updated DeleD XML reader/writer code (Delphi) that now includes the newest features of DeleD 2.x?
This is obviously animation, skeletons, primitive joints info (I don't think I missed any?).
If they have, would they be willing to share?
I would try and update/rewrite the reader/writer code that I have, but I thought I'd ask before possibly re-inventing the wheel
cheers,
Paul _________________ Long live DeleD!
Hi ho...hi ho...it's off 3d modeling I go... |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Tue May 12, 2009 7:20 am Post subject: |
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Well, It shouldn't be that hard.
You are probably referring to the DeleD loader sample created by Mr. Fletcher. Before starting with my plugin, I looked at it for a while and eventually replaced it with a piece of code that fitted my needs (and didn't read data I don't use).
Just use LibXMLParser.pas. Check out Mr. Fletchers code to see how it works. It's actually quite easy. |
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Tue May 12, 2009 11:13 am Post subject: |
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chronozphere wrote: |
Well, It shouldn't be that hard.
You are probably referring to the DeleD loader sample created by Mr. Fletcher. Before starting with my plugin, I looked at it for a while and eventually replaced it with a piece of code that fitted my needs (and didn't read data I don't use).
Just use LibXMLParser.pas. Check out Mr. Fletchers code to see how it works. It's actually quite easy. |
I use that, and have had a look...I was just feeling 'lazy'
I will rewrite it to more my liking same as you I think
cheers,
Paul _________________ Long live DeleD!
Hi ho...hi ho...it's off 3d modeling I go... |
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