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Animation

 
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fik
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Joined: 11 Oct 2006
Posts: 303

PostPosted: Thu Aug 13, 2009 1:01 am    Post subject: Animation Reply with quote

Hi I finaly got round to doing something with the animation functions. I liked them for a start Very Happy
Being able to set keys for selected joints only would be a great addition, as well as numeric input hope these not to far down list.
One other thing is after adding animation to an object you can no longer access to do anything which I didn't realise ,that is why image is a bit akward to see as mostly system texture.

Here is what I have come up with as a little test.
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Thu Aug 13, 2009 1:13 am    Post subject: Reply with quote

That's really good.
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Thu Aug 13, 2009 6:31 am    Post subject: Reply with quote

That looks really good - great job! Very Happy

Can you send me the DXS so I can play with it a bit?
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fik
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Joined: 11 Oct 2006
Posts: 303

PostPosted: Thu Aug 13, 2009 10:08 am    Post subject: Reply with quote

Thanks for replys glad you like. maybe I should try a more ambitious animation Smile
Jeroen here is a link to the .DXS file if you like to play with, and anyone else who may want to. http://www.mediafire.com/download.php?jzyz1wdzjdn
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Thu Aug 13, 2009 9:09 pm    Post subject: Reply with quote

Thanks for the file - to me, as a programmer, it is good to see how artists use DeleD so I can use that information to improve the program.

For example, I plan to improve the rotation of joints (and their assigned geometry) so that it can use its own local coordinate system for rotational purposes too. Long story short, this will make it easier to make animations and I'm sure scenes like the one you provided will help me accomplish that. So thanks again! Smile
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Andreas233223
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Joined: 29 Jul 2007
Posts: 359
Location: Germany

PostPosted: Sat Aug 15, 2009 8:20 pm    Post subject: Reply with quote

Nice.
A whole engine would be great, but also some work.
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