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Daniel Member
Joined: 22 Sep 2009 Posts: 16
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Posted: Fri Sep 25, 2009 5:32 pm Post subject: Normal mapping |
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Hi there,
First of all i am a new user so "hi" everyone:)
I've got a question, how would i add a normal map inside DeleD pro?
I think i need to do it via layer as in add a layer to the texture and put the normal map in that layer? What settings do you need to have for that layer, add, modulate, inactive etc?
thx in advance, _________________ A game is what you make of it;)
Dutch since 1992. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Fri Sep 25, 2009 7:33 pm Post subject: |
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Hi and welcome Daniel,
I'm not very sure here, but I think you're right, you would use another layer with the normal map. DeleD can't display normal maps for bump mapping itself, so you would have to assign a custom tag to the material to tell your engine that reads the map file that this layer represents the normal map.
Note that last time I checked, manipulating a different texture layer than the first one, is very hard if not impossible. (Could be different today though) _________________ Behold! The DeleD Wiki! Please help us expanding it
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Daniel Member
Joined: 22 Sep 2009 Posts: 16
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Posted: Fri Sep 25, 2009 8:53 pm Post subject: |
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Owkey thanks for the info, atleast know where to look now:) _________________ A game is what you make of it;)
Dutch since 1992. |
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