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A Quckie

 
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Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Sun Oct 18, 2009 7:44 pm    Post subject: A Quckie Reply with quote

Today's product of work... needed to do something different than working all-day on my City WIP Razz











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Jeroen
Site Admin


Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sun Oct 18, 2009 8:26 pm    Post subject: Reply with quote

Very nice - love the lightmapped textured version!

Mind if we use it for our gallery?
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Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Sun Oct 18, 2009 8:45 pm    Post subject: Reply with quote

Thanks Jeroen ! Ofcourse you can put it in the Gallery Very Happy
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John
DeleD PRO user


Joined: 22 Dec 2008
Posts: 182
Location: Houston, TX

PostPosted: Sun Oct 18, 2009 9:02 pm    Post subject: Reply with quote

I like, I like. Would look even better with some normal mapping. Pity Deled does not support it.
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Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Sun Oct 18, 2009 9:39 pm    Post subject: Reply with quote

John wrote:
I like, I like. Would look even better with some normal mapping. Pity Deled does not support it.




Quick try. Yeah, Normal-mapping in DeleD would be clearly an improvement. Although i think there are much more things which have higher priority. You wouldn't be able to export a mesh with Normalmaps anyway. You could still write your own exporter that parses dxs, there you could easy manage Normal & Spec Maps.
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sun Oct 18, 2009 9:53 pm    Post subject: Reply with quote

That looks great. I wish I could figure out how to make models with lines that clean.
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