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Elementrix Work Thread
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elementrix
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PostPosted: Tue Oct 27, 2009 2:33 am    Post subject: Reply with quote

there is much better stuff out there believe me;)
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John
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PostPosted: Tue Oct 27, 2009 11:31 am    Post subject: Reply with quote

elementrix wrote:
there is much better stuff out there believe me;)

First learn how to run grasshopper, then learn how to fly!
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elementrix
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PostPosted: Sun Nov 22, 2009 12:12 am    Post subject: Reply with quote

something...

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Jeroen
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PostPosted: Sun Nov 22, 2009 8:04 am    Post subject: Reply with quote

Lovely architecture! I like how you put that arch to good use here. Smile
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trucker2000
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PostPosted: Sun Nov 22, 2009 2:22 pm    Post subject: Reply with quote

Wow. That looks simply awesome.
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chronozphere
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PostPosted: Sun Nov 22, 2009 4:17 pm    Post subject: Reply with quote

Quote:

Wow. That looks simply awesome.


I second that! Smile
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stuwk
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Joined: 03 Nov 2009
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PostPosted: Mon Nov 23, 2009 1:00 am    Post subject: Reply with quote

chronozphere wrote:
Quote:

Wow. That looks simply awesome.


I second that! Smile


Thirded
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paul_nicholls
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Joined: 05 Dec 2007
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PostPosted: Wed Nov 25, 2009 5:43 am    Post subject: Reply with quote

and motion passed!! hahaha

cheers,
Paul
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elementrix
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PostPosted: Tue Dec 15, 2009 12:46 pm    Post subject: Reply with quote

working on a scene based on the movie "waterworld" :

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paul_nicholls
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PostPosted: Tue Dec 15, 2009 9:22 pm    Post subject: Reply with quote

OMG! That is frigging awesome man!!

What modeling program did you use to create and then render it...DeleD?

I'm wondering as it seems to have smooth parts which DeleD isn't so good at I thought?

cheers,
Paul
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elementrix
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PostPosted: Tue Dec 15, 2009 9:25 pm    Post subject: Reply with quote

program I modelled it with is maya, render is from fryrender.

Should also be possible to do with DeleD though, as the meshes are quite simple and it's just alot of placement work.
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trucker2000
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PostPosted: Tue Dec 15, 2009 10:55 pm    Post subject: Reply with quote

Ok, admit it. You are a pro right?
Simply awesome and realistic work there.
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Starnick
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PostPosted: Tue Dec 15, 2009 11:28 pm    Post subject: Reply with quote

And the details. Looks nice!
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stressless
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PostPosted: Wed Dec 16, 2009 7:48 pm    Post subject: Reply with quote

Good, as always
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Daniel
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Joined: 22 Sep 2009
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PostPosted: Fri Dec 18, 2009 11:49 pm    Post subject: Reply with quote

Good work, tho there is room for more detail (espacially on the round building to the left, tho I doubt that the mesh is finished Razz ) but its a nice concept Smile

Whats the poly count? Also could you show me a wireframe Very Happy ?
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