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adr
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Joined: 23 Jul 2005
Posts: 165

PostPosted: Sat Dec 12, 2009 4:16 am    Post subject: Selection Reply with quote

Kk, when I do some optimize, I end up having to disclick some objects (many of them) that I don't want optimize, but many of them I do (just to many to have to click on every signal one). The ones I do need to click or I want to optimize are usally in one texture while the ones I don't want optimzie are in another. Maybe we could add to the "de-selection all" to just "de-selection"?
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