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Add all Materials

 
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Nocturn
DeleD PRO user


Joined: 08 Aug 2004
Posts: 635

PostPosted: Thu Oct 15, 2009 4:01 am    Post subject: Add all Materials Reply with quote

A Button i could use very often Smile I have various Texture Folders containing all my Textures (Floors, Roofs, Walls, ...) and each time i start a scene and want to try different Textures i need to add them all by hand.

I've wrote a batch for that ages ago but i think now is the time for a suggestion since i lost it :p
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Grandmaster B
DeleD PRO user


Joined: 03 Jul 2007
Posts: 218

PostPosted: Thu Oct 15, 2009 7:45 am    Post subject: Reply with quote

I must second that. The material editor is the bottleneck of the workflow if you use scenes with many textures.
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case_ncty
DeleD PRO user


Joined: 20 Jan 2008
Posts: 50

PostPosted: Fri Feb 12, 2010 4:35 pm    Post subject: Reply with quote

i wrote a little app that generate a "default.dml" file using a folder to makes categorys and materials.

sorry my english lacks a bit...

i made a subfolder named "default" in deled's texture directory here i'll put subfolders

so i have

textures /
textures / system <------ do not move this one
textures / default <------ you must use this to store categories
here i put the categories folders so i have
textures / default/ wood
textures / default/ metal
textures / default/ nature

i launch the application and it generate a new "default.dml" folders are categorys and textures in each folders are materials.

you can set an option at first launch to run deled after the update.

you can download it here http://zorgrage.dyndns.org/deled/dir2textures.rar

there's 2 version in the archive a 64bit ant a X86 version
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