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Question about weld command

 
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Lascar
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Joined: 28 Feb 2010
Posts: 79
Location: Cornwall, England

PostPosted: Sat Mar 20, 2010 9:52 pm    Post subject: Question about weld command Reply with quote

This has happened a number of times and it's starting to get to me Crying or Very sad
I have tried to use the weld command to join objects (multiple vertices) together and either nothing has happened or I have welded all and totally messed up the object.
Zooming right in and setting minimum distance does not help.
In the past when I used OpenFX I could zoom in and weld individual vertices, (distance 1, 2, 5. etc.) very accurately, this doesn't seem to work with DeleD.
Is there a minimum distance where anything below won't weld?
This is an action I use a lot so any help / guidance would be appreciated
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John
DeleD PRO user


Joined: 22 Dec 2008
Posts: 182
Location: Houston, TX

PostPosted: Sun Mar 21, 2010 4:00 am    Post subject: Reply with quote

I haven't had any issues with welding, I use a 0.5 welding distance usually. Sorry I can't offer any help.
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sun Mar 21, 2010 7:56 am    Post subject: Reply with quote

There's Weld and there's Merge. Weld merges vertices. Merge merges objects.

I assume you want to merge vertices so you need to use Weld. Usually, you use Weld for vertices that are very close to each other already. Simply select those vertices and press Weld. All vertices that are within the distance (relative to each other) you provided will be merged into a single vertex. Is that what you want to achieve?
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Lascar
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Joined: 28 Feb 2010
Posts: 79
Location: Cornwall, England

PostPosted: Sun Mar 21, 2010 10:23 am    Post subject: Reply with quote

Jeroen posted:
I assume you want to merge vertices so you need to use Weld. Usually, you use Weld for vertices that are very close to each other already. Simply select those vertices and press Weld. All vertices that are within the distance (relative to each other) you provided will be merged into a single vertex. Is that what you want to achieve?


That is correct.
The recent issue was where I wanted to join two tubes at 90 degrees to each other (form a T), where one was smaller than the other. I created a short section in the big tube and removed the polygons, shaping the hole to match the other tube. Then I moved the small tube to line up the vertices to within 1 or 2 of each other. Then I selected the vertices (shift / select), pressed weld, set the distance to 2 or 3 and clicked “OK” to weld …. nothing happened. All I got was a notice saying “0 vertices welded”.
I have even tried just selecting two vertices but still no good.
It could be that I am doing something wrong but I can't see it.
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Sun Mar 21, 2010 10:43 am    Post subject: Reply with quote

Ah, I see what you mean. I forgot to mention one important thing: welding vertices only works on vertices of the same object.

So in your case a solution would be to first merge the objects (using Merge), then select the vertices you want and use Weld to merge those. Do note that if vertices of both object align perfectly, the Merge tool will automatically weld them together.
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chronozphere
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Joined: 20 Jun 2006
Posts: 1010
Location: Netherlands

PostPosted: Sun Mar 21, 2010 10:52 am    Post subject: Reply with quote

Might be usefull to warn the user if he is trying to weld vertices belonging to different objects. It will help new users to use the weld tool correctly. Smile
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Lascar
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Joined: 28 Feb 2010
Posts: 79
Location: Cornwall, England

PostPosted: Sun Mar 21, 2010 12:08 pm    Post subject: Reply with quote

Jeroen posted:
…. merge the objects (using Merge), then select the vertices you want and use Weld to merge those ….


Thanks, it worked that time Very Happy
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