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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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Posted: Fri Mar 26, 2010 4:37 pm Post subject: |
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Slow day today, been working on getting the Castle project finished, took a bug break and made a Cameo Picture Frame. The polygon count is quite high, due to the rear stand, which is seperate, so you can choose whether to use it or not.
The DPS file contains the textures used, including that wonderful Burlap texture. It dosen't include the picture, as it is one of my photographs which I had published and is copyright, so instead I placed a Union Jack texture in the pack
http://www.working.yourinside.com/Models/Furniture/CameoPictureFrame1.dps _________________ Politeness is priceless when received, cost nothing to own or give, yet some cannot afford.
Checkout:
http://www.awm.mars.yourinside.com/
http://www.bccservices.co.uk
http://www.localtradecheck.co.uk |
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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ridwan sameer DeleD PRO user
Joined: 27 Jun 2008 Posts: 108
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Posted: Mon Mar 29, 2010 5:23 pm Post subject: |
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awesome stuff... you sure do them fast |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Mon Mar 29, 2010 6:25 pm Post subject: |
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I just love that mailbox. I really like the style and atmosphere it radiates. Excellent work there. _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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Posted: Wed Apr 07, 2010 2:34 am Post subject: |
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You may have seen in the Bug section of the forums, I was having a problem finishing a project, a building made from a single cube.
I've reached a point, with a fair bit of patience, to finish the model to where I'd like to pass it ont now, and let others see how they would finish it. I have not UV mapped, or textured it, Its a mock tudor style house, the 'bits' on the ground floor, around the front mainly, are polygon faces, designed to be textured with timber and inset rendered, or brick panels.
There is plenty left to do with the model, but I've taken it as far as I want to for now, from that single cube.
This is the Package version (dps)
http://www.working.yourinside.com/Models/Buildings/MedievalOne.dps
Or the full dxs version
http://www.working.yourinside.com/Models/Buildings/MedievalOneV4e.dxs _________________ Politeness is priceless when received, cost nothing to own or give, yet some cannot afford.
Checkout:
http://www.awm.mars.yourinside.com/
http://www.bccservices.co.uk
http://www.localtradecheck.co.uk |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Wed Apr 07, 2010 6:20 pm Post subject: |
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You made all that from a single cube? Impressive is the word!
What are the main tools you used? Inset and Extrude for sure. Any more? _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Wed Apr 07, 2010 7:01 pm Post subject: |
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Amazing... Might be a good model to test my NashaUV plugin with.
That reminds me, I still have to release it.
I'll probably do that this weekend. |
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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Posted: Wed Apr 07, 2010 7:23 pm Post subject: |
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Yes, a single cube lol.. see what happens when you got to much time on your hands.... well actually, I wanted to see what would be the mainstay of tools I would have to use to create any compex shape, using only one cube.
I included the orginal dpx file so you could see I hadn't cheated.
Polygon face extract and inset, vertice insert, vertice connecting, edge extrude, welding (a lot of welding), snap and rotate, scale of both vertices and polygon faces, fill (can't do without fill). I really really would like to be able to select a group of vertices and click Connect, then Fill, without having the message, only one edge can be missing. It means I've either missed a vertice for welding, or I have to extrude an edge somewhere, and weld the joints, only to find the face needs flipping LOL.
I enjoyed the project, hopefully it taught me to work smart and logical. I'd recomend it to everyone to give it a go. Maybe make it some sort of a competition. _________________ Politeness is priceless when received, cost nothing to own or give, yet some cannot afford.
Checkout:
http://www.awm.mars.yourinside.com/
http://www.bccservices.co.uk
http://www.localtradecheck.co.uk |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Wed Apr 07, 2010 9:02 pm Post subject: |
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Quote: |
You made all that from a single cube? Impressive is the word!
What are the main tools you used? Inset and Extrude for sure. Any more?
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Like i allways said,inset & extrude tools are your friends
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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harper Member
Joined: 19 Jul 2007 Posts: 283 Location: Hamburg, Germany
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Posted: Thu Apr 08, 2010 4:10 am Post subject: |
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Like AWM Mars i mostly create my models from a single cube. I don't like the results of CSG very much, only in the early stages of modelling. So most is done by inserting and extruding. |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Thu Apr 08, 2010 11:36 am Post subject: |
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Those models look great. (inset and extrude? sounds like too much work. ) _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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