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Bump Mapping etc?

 
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AWM Mars
Member


Joined: 06 Jan 2010
Posts: 1195
Location: Wilts England

PostPosted: Fri Apr 23, 2010 7:47 pm    Post subject: Bump Mapping etc? Reply with quote

Does DeleD support Bump/Normal maps, Displacement, Diffuse etc? I see the layers accept virually any form of picture/texture, but is that for blending textures, rather than build up mapping layers?

I understand that animated shaders etc cannot be supported, but could they be 'applied' within DeleD and when the projects exported, be carried forward. The reason I ask is, I export direct to my hosting platform, which seems to have no function to deal with shaders, unless they are already referenced from within the material file.
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elementrix
DeleD PRO user


Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Fri Apr 23, 2010 9:50 pm    Post subject: Reply with quote

nope deled doesn't support those, though diffuse is just color... so it does support that:P

ussually the normal maps and all those fancy shaders are applied within your game engine.
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harper
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Joined: 19 Jul 2007
Posts: 283
Location: Hamburg, Germany

PostPosted: Mon Sep 27, 2010 7:22 pm    Post subject: Yeah bump! Reply with quote

Although my project is paused, i could not resist to model a little with DeleD.
Newest is this:

Wouldn't it be fine to see some reflections or a little bumpmapping on this?
Guys i know, someone of you can do this! Keep on!
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