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Multiple Animations

 
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MadMikeAU
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Joined: 18 Apr 2011
Posts: 38
Location: West Sydney, NSW, Australia

PostPosted: Wed Jun 29, 2011 4:35 am    Post subject: Multiple Animations Reply with quote

I have an existing model with an animation that works great. Now, I add a new animation and the keyframes dont seem to "stick" when I add them. They get added, but the rotations are not stored.

Saving the scene, I can see the new animation and keyframes in the DXS file, but all rotations are set to 0.
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Thu Jun 30, 2011 7:41 am    Post subject: Reply with quote

That's weird. I've tested multiple animations before and it seemed to work just fine then.

Does this happen also when you create an entirely new object w/ animations?
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MadMikeAU
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Joined: 18 Apr 2011
Posts: 38
Location: West Sydney, NSW, Australia

PostPosted: Thu Jun 30, 2011 10:05 am    Post subject: Reply with quote

OK, I just tried with a new scene...this is odd (or perhaps consistant as I may be cocking something up)...

1) On new scene, add 2 joints
2) Add an animation
3) Set keyframes at frames 1 and 40
4) Move to frame 20, rotate bone, set key frame

Looks good (all 3 keyframes there), but bone does not move when played!
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MadMikeAU
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Joined: 18 Apr 2011
Posts: 38
Location: West Sydney, NSW, Australia

PostPosted: Thu Jun 30, 2011 10:11 am    Post subject: Reply with quote

Just tried manually editing the rotation in the dxs file for frame 20 and it worked...hmmm...
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