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MadMikeAU Member
Joined: 18 Apr 2011 Posts: 38 Location: West Sydney, NSW, Australia
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Posted: Wed Jun 29, 2011 4:35 am Post subject: Multiple Animations |
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I have an existing model with an animation that works great. Now, I add a new animation and the keyframes dont seem to "stick" when I add them. They get added, but the rotations are not stored.
Saving the scene, I can see the new animation and keyframes in the DXS file, but all rotations are set to 0. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Thu Jun 30, 2011 7:41 am Post subject: |
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That's weird. I've tested multiple animations before and it seemed to work just fine then.
Does this happen also when you create an entirely new object w/ animations? _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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MadMikeAU Member
Joined: 18 Apr 2011 Posts: 38 Location: West Sydney, NSW, Australia
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Posted: Thu Jun 30, 2011 10:05 am Post subject: |
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OK, I just tried with a new scene...this is odd (or perhaps consistant as I may be cocking something up)...
1) On new scene, add 2 joints
2) Add an animation
3) Set keyframes at frames 1 and 40
4) Move to frame 20, rotate bone, set key frame
Looks good (all 3 keyframes there), but bone does not move when played! |
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MadMikeAU Member
Joined: 18 Apr 2011 Posts: 38 Location: West Sydney, NSW, Australia
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Posted: Thu Jun 30, 2011 10:11 am Post subject: |
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Just tried manually editing the rotation in the dxs file for frame 20 and it worked...hmmm... |
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