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stressless Member
Joined: 05 Jul 2008 Posts: 288 Location: Netherlands, The
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Posted: Sat Jun 16, 2012 11:37 am Post subject: |
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trucker2000 wrote: |
Wow. That's about all I can say.
I absolutely love that water wall. Everything in your environment looks quite realistic. Awesome. |
Thanks, it took quite some time because i never used custom menu's in UDK. Also adding new material effects like realistic reflection was something i had little experience with.
It's also much better than my old work (at least, i think it is). My goal was to make it much more realistic. So, thanks
Edit: i updated my website with some more information and a gallery.
link: www.martijnschram.com |
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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Posted: Sat Jun 16, 2012 8:53 pm Post subject: |
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There is no doubt about it UDK is a very good mature scene manager/engine. I tried it myself, but would comment, to get good things out of it, you have to be prepared to invest quite a lot of time and effort.
Judging by what you and your team have achieved so far, and the professional motivations you have behind you, it shows in your presentations.
I would offer an opinion regarding the website. It has long been a no-no to have a website that has little/no information on it. Under Construction was frowned upon in the 90's along with dead links etc. Clearly you have quite a bit of content to expose on the website, maybe a few well spent hours adding it, will pay dividends
Have you played with the 'F' focual length yet? One thing that makes things very realistic is how the human eye varies it focus by focal length moving into the scene without moving. A real treat when implemented correctly. _________________ Politeness is priceless when received, cost nothing to own or give, yet some cannot afford.
Checkout:
http://www.awm.mars.yourinside.com/
http://www.bccservices.co.uk
http://www.localtradecheck.co.uk |
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stressless Member
Joined: 05 Jul 2008 Posts: 288 Location: Netherlands, The
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Posted: Sun Jun 17, 2012 10:33 am Post subject: |
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AWM Mars wrote: |
There is no doubt about it UDK is a very good mature scene manager/engine. I tried it myself, but would comment, to get good things out of it, you have to be prepared to invest quite a lot of time and effort.
Judging by what you and your team have achieved so far, and the professional motivations you have behind you, it shows in your presentations.
I would offer an opinion regarding the website. It has long been a no-no to have a website that has little/no information on it. Under Construction was frowned upon in the 90's along with dead links etc. Clearly you have quite a bit of content to expose on the website, maybe a few well spent hours adding it, will pay dividends
Have you played with the 'F' focual length yet? One thing that makes things very realistic is how the human eye varies it focus by focal length moving into the scene without moving. A real treat when implemented correctly. |
the website is my personal website, and i updated it with some screenshots. Our business website is www.remarkable3d.com and it gives much more information about our products. Now the project is not completely done. I really like to update the flash menu's i use to make it look more professional. Right now i mix Dutch and English together in the same menu. And it looks kind of boring (+ some small mistakes in design ).
I'm also building a new website, this is and was always intended to be a placeholder till i finished the site. So, yes i'm aware the way it is now is kind of a no-no ^^
Also, i never played with the "F" focual length i might just take a look at that thanks. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Jun 17, 2012 10:50 am Post subject: |
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Just have to say: good job! _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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stressless Member
Joined: 05 Jul 2008 Posts: 288 Location: Netherlands, The
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Posted: Fri Jul 13, 2012 5:19 pm Post subject: |
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Discontinued project: "Haunted House"
http://www.youtube.com/watch?v=vFsDTRlVwU4&feature=youtu.be
I had this idea of a haunted house with a old ghost in it and all.
So i made this overnight in a few hours. After uploading it i went to bed and the next morning i watched it again. I was like: boring, meh
So i never finished it. Not the less i thought let's show it here.
The house itself is made in DeleD. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Jul 14, 2012 10:15 am Post subject: |
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I love this kind of stuff. Why not continue it? _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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stressless Member
Joined: 05 Jul 2008 Posts: 288 Location: Netherlands, The
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Posted: Sat Jul 14, 2012 1:47 pm Post subject: |
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Jeroen wrote: |
I love this kind of stuff. Why not continue it? |
Mostly because while making this i found some things that i could use in UDK to make our products as Remarkable3D more realistic. So right now i'm re-making a demo zone we made.
For the demo zone we looked at some picture's from "de Koopgoot" in Rotterdam. We made a simular environment, warmer than the original and just a bit different. Now i'm re-making it to be a bit more realistic (not photo-realistic yet).
Also i don't really like the horror genre games. It was just the mood i was in at the time. (thunderstorm, and i forgot to put the light on in the room )
When i'm done with it i will post a link here. |
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stressless Member
Joined: 05 Jul 2008 Posts: 288 Location: Netherlands, The
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Posted: Sat Aug 04, 2012 1:53 pm Post subject: |
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quick update. I said i would post the progress of the new demo project from inspiration of 'de koopgoot' in Rotterdam. Well, it's making progress but we still have to finish up some things.
Meanwhile i'm working on something else. It's for my personal portfolio.
I was reading the newspaper about a historical building in Rotterdam called "schielandshuis". Right now the museum of Rotterdam is in it. I looked up some reference screenshots and now i'm making it in 3D with DeleD
When i'm done in DeleD i go to UDK and will make a proper and nice environment of it. Will be epic !
Reference Shot:
http://upload.wikimedia.org/wikipedia/commons/3/35/Schielandshuis_Rotterdam.jpg
Will post some shots from DeleD later today! |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sat Aug 04, 2012 2:58 pm Post subject: |
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Quote: |
Will post some shots from DeleD later today! |
Look forward to it .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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stressless Member
Joined: 05 Jul 2008 Posts: 288 Location: Netherlands, The
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sat Aug 04, 2012 6:41 pm Post subject: |
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Looking realy good & clean so far .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Aug 05, 2012 8:34 am Post subject: |
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Wow, this will be grand!
Can't wait to see this fully textured and lighted! _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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stressless Member
Joined: 05 Jul 2008 Posts: 288 Location: Netherlands, The
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Posted: Sun Aug 05, 2012 1:13 pm Post subject: |
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Some progress on textures.
In the intrest of time i'm going to make the details apart from the main model. DeleD is faster this way, and it's easier to model that way.
Like you can see, i skipped some numbers ^^ Also, the details png shows the models i'm going to make later on. It's going to be very hard to make that large statue. Ofcourse the textures are WIP. Still need to photoshop them and make them fit more.
http://martijnschram.com/share/11.png
http://martijnschram.com/share/16.png
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sun Aug 05, 2012 2:34 pm Post subject: |
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How you can make such detailed models, I'll never learn. This is looking fantastic. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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stressless Member
Joined: 05 Jul 2008 Posts: 288 Location: Netherlands, The
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