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DreamBliss Member
Joined: 03 Dec 2012 Posts: 36 Location: Lost on the Way
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Posted: Fri Dec 07, 2012 1:44 am Post subject: DeleD OBJ export for Platinum Arts Sandbox - HUGE meshes! |
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I started a thread at the PAS forums here:
http://forum.sandboxgamemaker.com/viewtopic.php?f=15&t=4068
I just can't get the models I export from DeleD into Sandbox. I did manage it once, but the collision was off and the scaling was huge. I have since made the model smaller, my grid as at 128x32, and exported that, but now none of my models will import into Sandbox.
I did open up the objected in Wings 3D and Hexagon. The stairs were humongous!
So I'm wondering if I am using the OBJ exporter wrong or if its buggy or something. Looking for an md3 or md5 exporter since that seems to be more native to Sandbox. Going to try making models in the two other programs and importing those into Sandbox - see what happens.
If you have any advice on this issue please share it!
- DreamBliss _________________ State what you want for your reality,
But let the universe fill in the details.
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Dec 07, 2012 12:12 pm Post subject: |
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Various exporter plugins have the ability to set a scale for the exported objects. Have you played with that? _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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DreamBliss Member
Joined: 03 Dec 2012 Posts: 36 Location: Lost on the Way
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Posted: Sat Dec 08, 2012 12:39 am Post subject: Well... |
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The scale for .obj defaults at 1. I would assume making it larger would not solve my problem I tried 0 and that errored out. I'm going to re-install Max, my old modeler, and play with the DeleD OBJ exporter a bit. I can easily determine size in Max as I know my way around that better. But I'll be sticking with DeleD, Wings 3D and Hexagon as my modelers.
Anyhow I should be able to determine what is going on here. There is one other possibility. Initially the mesh was huge when I made it because I misread the grid size in DeleD. So I moved the vertices in and made it smaller. It could be that DeleD is still seeing it as a larger mesh on export based on the earlier location of the vertices. I will test this too.
Be back with my results -
- DreamBliss _________________ State what you want for your reality,
But let the universe fill in the details.
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AWM Mars Member
Joined: 06 Jan 2010 Posts: 1195 Location: Wilts England
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Posted: Sat Dec 08, 2012 8:29 am Post subject: |
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You can select the whole model and use the scale function, which gives you absolute (measurement) and percent (percentage relevant to the original). If you made the model by mistake, say 10 times larger, reducing it to the desired size using 10% in each value box, and slecting 'Percentage' before clicking ok, will leave you with a model 90% smaller than the orginal. _________________ Politeness is priceless when received, cost nothing to own or give, yet some cannot afford.
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DreamBliss Member
Joined: 03 Dec 2012 Posts: 36 Location: Lost on the Way
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