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Mille Member
Joined: 21 Mar 2005 Posts: 35 Location: Denmark
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Posted: Thu Apr 07, 2005 8:16 pm Post subject: Scaling of uv coords ? |
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Is there a way I can scale the texture (u,v) coords when drawing a Cube for example ?
Sometimes when making a model its useful to repeat the texture several time on the model.
Look at the shoot below, I would like another scale of (u,v) on the walls!
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Apr 08, 2005 7:14 am Post subject: |
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Set AutoUV (in Object Properties) to false, go to Face mode, select your faces and use the move/scale commands on those faces.
Last edited by Jeroen on Fri Apr 08, 2005 11:46 am; edited 1 time in total |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Fri Apr 08, 2005 11:40 am Post subject: |
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Great Screenshot! I love Bump mapping _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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Mille Member
Joined: 21 Mar 2005 Posts: 35 Location: Denmark
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Posted: Fri Apr 08, 2005 3:30 pm Post subject: |
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Well, i'm not a expert ... here is what I do:
1. Select object and set AutoUV=false in proberties
2. Object still selected, I select Face mode (still have object selected)
3. In the "Edit commands" I select "Move" and I get to set the "Move proberties" in the lower right corner as: U translation: nothing and translation: nothing
But this doest not change the (u,v) coordinates on the object.
Say all u/v values for a quad are 0 or 1. Then the entire texture covers the quad. But if I want the quad to be filled with the upper left half of the texture the "max(u,v)" is (0.5 , 0.5 ). This is what I mean by scaling uv coords ...
Are you sure this "Face-mode -> Move" is the way to scale uv coords on objects ?
thanks ..
Btw. shoot is with normal maps AND gloss maps (not height maps), Phong lightning. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Fri Apr 08, 2005 3:51 pm Post subject: |
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After Selecting Face mode, did you select a face, the face to scale the UV Coords? _________________ Behold! The DeleD Wiki! Please help us expanding it
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Fri Apr 08, 2005 4:35 pm Post subject: |
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Also guys if you hold down LMB & move your mouse in any of the 2d views it will scale the texture also
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Mille Member
Joined: 21 Mar 2005 Posts: 35 Location: Denmark
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Posted: Fri Apr 08, 2005 5:25 pm Post subject: |
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aarrhh, thanks guys, I got it now.
Thanks for beeing so helpfull - I'm so pure at this editing stuff !! |
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