View previous topic :: View next topic |
Author |
Message |
cmoibenlepro Member
Joined: 14 Aug 2004 Posts: 26
|
Posted: Wed Mar 30, 2005 12:20 am Post subject: b3d importer bug |
|
|
I tested the b3d importer. It works good, the geometry and textures are imported correctly...
But if there is a lightmap in the b3d file (in this case the lightmap was done with slimshady 0.3), it is not imported correctly.
Here is a screenshot:
Check behind the columns, the shadows are not correct...
I use DeleD 1.1 Lite |
|
Back to top |
|
|
Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
|
Posted: Wed Mar 30, 2005 11:05 am Post subject: |
|
|
Thanks for testing this out! I am not surprised there are some bugs left there as
a) we've had hardly any feedback on the b3D importer so far and
b) I had no multi-layer B3D files availble to test with when I developed the importer.
Would it be possible to send me the B3D file (including the textures and lightmap) so I have a live-and-ready debug case to work with? You can reach me at paul [at] delgine [dot] com. Thanks a lot!
(Just for the record, I do think importing lightmapped B3D files into DeleD Lite is part of some mighty strange toolchain ) |
|
Back to top |
|
|
cmoibenlepro Member
Joined: 14 Aug 2004 Posts: 26
|
Posted: Wed Mar 30, 2005 2:02 pm Post subject: |
|
|
It's sent.
BTW, I just wanted to test b3d import. Anyway, the lightmapper that I used, Slimshady, is not as good as DeleD Pro (no directional lights, no spots, less quality...) so it won't compete with. |
|
Back to top |
|
|
Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
|
Posted: Wed Mar 30, 2005 3:04 pm Post subject: |
|
|
Thanks, I got the files and I'll take a look at them in a minute!
Also thanks for the info on SlimShady, I glanced at the homepage but haven't had time to try it out yet (as it is I don't have any of the tools from it's intended toolchain installed). |
|
Back to top |
|
|
cmoibenlepro Member
Joined: 14 Aug 2004 Posts: 26
|
Posted: Wed Mar 30, 2005 7:58 pm Post subject: |
|
|
Quote: |
Thanks, I got the files and I'll take a look at them in a minute! |
cool! I hope you fix it. |
|
Back to top |
|
|
Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
|
Posted: Wed Mar 30, 2005 9:05 pm Post subject: |
|
|
I am having a hard problem pinpointing the exact problem beyond 'something is wrong with the u,v coordinates', so I added black lines to the lightmap to help with the visualisation. If you look at http://www.delgine.com/images/misc/importerBug1.jpg , you'll see the lines have gone all screwy (they show up as straight lines in Blitz).
Still haven't been able to actually fix it, but I think I might've got it now. I'll keep on it, and let you know how things go.
Thanks again for pointing this out!
Last edited by Paul-Jan on Thu Mar 31, 2005 8:03 am; edited 1 time in total |
|
Back to top |
|
|
cmoibenlepro Member
Joined: 14 Aug 2004 Posts: 26
|
Posted: Thu Mar 31, 2005 2:37 am Post subject: |
|
|
Quote: |
Still haven't been able to actually fix it, but I think I might've got it now. I'll keep on it, and let you know how things go.
Thanks again for pointing this out! |
Cool! Continue your good work
But I can't see your screenshot...
Quote: |
Not Found
The requested URL /images/misc/importerBug1.jpg, was not found on this server.
|
|
|
Back to top |
|
|
Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
|
Posted: Thu Mar 31, 2005 6:53 am Post subject: |
|
|
Remove the comma behind the filename to see the picture. |
|
Back to top |
|
|
Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
|
Posted: Thu Mar 31, 2005 8:02 am Post subject: |
|
|
*OUCH* d*mn phpbb autoparser
Fixed the link... |
|
Back to top |
|
|
cmoibenlepro Member
Joined: 14 Aug 2004 Posts: 26
|
Posted: Thu Mar 31, 2005 3:28 pm Post subject: |
|
|
Ok nice, now I can see the picture.
Whoa! This line are very screwy Very strange... It look difficult to solve...
I hope you will fix it. Good luck! |
|
Back to top |
|
|
cmoibenlepro Member
Joined: 14 Aug 2004 Posts: 26
|
Posted: Wed Apr 06, 2005 1:34 pm Post subject: |
|
|
So how's the work going?
Did you find the bug? |
|
Back to top |
|
|
Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
|
Posted: Wed Apr 06, 2005 2:17 pm Post subject: |
|
|
Not yet, working on other bugs as well that have a slightly higher priority. Little time, lots to debug, that kinda stuff |
|
Back to top |
|
|
cmoibenlepro Member
Joined: 14 Aug 2004 Posts: 26
|
Posted: Thu Apr 07, 2005 1:00 am Post subject: |
|
|
OK!
I didn't want to bother you... Don't worry, I will be patient.
BTW, good luck for solving your other prioritary bug fixes. |
|
Back to top |
|
|
Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
|
Posted: Wed Apr 13, 2005 4:01 pm Post subject: |
|
|
It took me a while, but I finally fixed this one: there was a serious precision bug in the way I passed the u,v coordinates back to delphi. As the base texture layer (walls, floors, ceiling, etc) has pretty big texture coordinates (like it usually does), it wasn't noticable there, but with the high-precision lightmap texture it messed up the alignment pretty bad.
Thanks again for reporting this issue, a new-and-improved version is now available in the download section |
|
Back to top |
|
|
cmoibenlepro Member
Joined: 14 Aug 2004 Posts: 26
|
Posted: Thu Apr 14, 2005 12:14 am Post subject: |
|
|
Yeah a new version! Great!
I must have been tough to find such precision bug. You do a great job
The exporter seems to work perfectly.
But unfortunatly the importer don't work for me
I copied the new ImportB3D.DLL file to the plugin folder, but now I can't even see it in the plugins menu... ExportB3D works but Import doesn't at all...
And it's not the fault of DeleD, because I tried to re-install the old version of the importer and it still works...
ImportB3D.dll isn't also shown in the log file or the plugin information window...
I tried to re-install DeleD and it still doesn't work.
I don't understand.
Does your new version is for deledPRO only? Because you didn't tell it. I use Lite. |
|
Back to top |
|
|
|