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dirkk Member
Joined: 09 Aug 2004 Posts: 238 Location: Germany
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Posted: Fri Apr 15, 2005 7:00 pm Post subject: |
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very cool model! I think it's a bit dark, though? |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Fri Apr 15, 2005 10:08 pm Post subject: |
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Ooooooooooh, nice!
If I can find the time (hope hope) I will give it a testrun through the DeleD Pro lightmapper, very curious to see what it'd look like. I am currently working on correcting some of those artifacts, and this would make a very nice testcase |
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Brian DeleD PRO user
Joined: 24 Mar 2005 Posts: 98
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Posted: Sat Apr 16, 2005 9:06 am Post subject: |
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Well there are some great artists out there. Mr. Fletcher, your submission is great to say the least. I agree that it is a little dark and the shadows leave a lot to be desired, so I hope that Paul can solve these issues, I am sure he will. Great model building and a credit to you.
Nocturn. If you are talking about the textures on the walls, then you probably have guessed where I got them from. It is good to know that you created them. Kind regards Brian |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Sat Apr 16, 2005 2:35 pm Post subject: |
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Brian, are you in for answering a stupid question? You mentioned you made the door using a grid primitive, and I was wondering... how? (yes yes, I am a modeling nitwit ) |
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Brian DeleD PRO user
Joined: 24 Mar 2005 Posts: 98
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Posted: Sun Apr 17, 2005 2:22 pm Post subject: |
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Paul, the only way I have ben able to cut out areas in an object is when I create a grid Object. From here you select the object and select policon mode. Then you can select an area using the Shift key Select and drag with the LMB, then delete the selected poligons. This creates a hole in the grid object. The issue is when you want to create a wall using this process. If you extrude the grid, only one face is renderable. What you are left with after extrude is the face you creted with the grid and the internal unrenderable faces with no back face.
it would be good if the grid primitive could be extruded with a back face like a cube.
Kind regards Brian. |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sun Apr 17, 2005 3:01 pm Post subject: |
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Dose this help brian !!
http://www.delgine.com/forum/viewtopic.php?t=44
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Brian DeleD PRO user
Joined: 24 Mar 2005 Posts: 98
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Posted: Sun Apr 17, 2005 3:28 pm Post subject: |
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Hey Granada, this is very interesting. We should probably move this disscusion to another area of this forum, but I will say this for now, you have shown me another way to create windows and doors in objects. I will experiment with this over the next few days. Thanks a million. Kind Regards Brian. |
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ADROCK Member
Joined: 16 Apr 2005 Posts: 1
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Posted: Wed Apr 20, 2005 9:06 am Post subject: |
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Hi this is Adrock.....Ive posted my screen shot at "http//www.photobucket.com"
but i dont know "how to link my screen shot to the delgine 3d website"
i wanna enter in this competition ...... & i wanna win this god damn competition.
so phalleeez Help me out....
the link to my screenshot is
http://i4.photobucket.com/albums/y121/adrockRaza/2.jpg |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Wed Apr 20, 2005 9:17 am Post subject: |
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THere you go
(love the spider was that modeled in DeleD!!)
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Brian DeleD PRO user
Joined: 24 Mar 2005 Posts: 98
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Posted: Wed Apr 20, 2005 11:05 am Post subject: |
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When in the forum, Reply to the posts and simply select the Img tag above and type the url of the pic location, then click on Close Tags. As I have done below.
Hope this helps. Kind regards Brian |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Wed Apr 20, 2005 11:57 am Post subject: |
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Ore just copy & past the link strait in
(i think we have managed cloged up this whole thread,sorry boys feel free to move any unrelated posts from here )
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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handless DeleD PRO user
Joined: 11 Jan 2005 Posts: 274
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Posted: Thu Apr 21, 2005 9:14 am Post subject: |
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Whew, after many hours of wrist wrenching work, I have come up with something that you guys will ( hopefully ) like.
It's not exactly in a 640x480 format, but I can change it if you want, not a big deal. I also couldn't really get the lighting as good as it can be, ( hides the doors and other stuff in the shadows ), but It's decent none-of-the-less.
Lightmapped:
These are just to ponder on...
Misc Angles:
Non-Lightmapped:
btw. everything was made with DeleD |
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condrula Member
Joined: 07 Oct 2004 Posts: 62 Location: Rome, Italy
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Posted: Thu Apr 21, 2005 10:42 am Post subject: |
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(I have to work more hard) |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Thu Apr 21, 2005 11:02 am Post subject: |
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We have 4 submissions at the moment which is not that many. I want to have at least 8 so we are prolonging the contest to may 15th. Also, the winner needs to prove his submission was made in DeleD by sending us the DMF+textures. I know we should have mentioned that before but we only just thought of it ourselfs. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Thu Apr 21, 2005 11:38 am Post subject: |
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OMFG @ handless!! Really great!
@Jeroen - it isn't much proved if the winner sends the DMF File to you, it could be imported, too. _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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