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Text works

 
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Tue May 31, 2005 2:21 am    Post subject: Text works Reply with quote

I decided to try out my new pro version today and checked out the 3d text.
Now bad. Smile



Now if I could figure out how to color the lights different colors, and point them, this would look much better.
(currently, when I set the color for one light, they all take on the same color)

I like the font choices too. Smile
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granada
Team member


Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Tue May 31, 2005 3:45 pm    Post subject: Reply with quote

Hi there


Click on your light,then right click & go to properties



double click on daffuse or specular



Then select the color you want Very Happy





dave
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Tue May 31, 2005 6:54 pm    Post subject: Reply with quote

Love the fact that you guys are using the text primitive, I very much enjoyed fooling around with it when we were developing it Smile

Just so you know: Brian noticed us there is a slight bug in the text functionality, were some triangles of the top of some tall characters would go missing (only with certain fonts). We are looking into it.
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Tue May 31, 2005 10:57 pm    Post subject: Reply with quote

I tried changing the specular light color, it didn't seem to make any difference. I'll try defuse and see if it does what I need. Thanks for the short tut tho. Smile
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