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Dude Guest
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Posted: Sun Sep 05, 2004 12:07 am Post subject: Animation |
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I didnt know where to ask this really but...
What are people using to animate their games? im just wondering what good
thanks |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Sep 05, 2004 7:38 am Post subject: |
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There are a number of 3D modellers out there that can also animate your models. The most popular lowcost modeller that can do animation probably is Milkshape. Others are Blender, CharacterFX and JTEdit. Of course, the bigger professional apps like 3dstudio, Lightwave etc all can do animation as well but are usually way to expensive for the hobby gamedeveloper.
DeleD can't do animation and I'm not sure if it ever will support it. I want more lowpolygon editing, lighting, CSG and texturing methods in there first and that's quite enough for me, given the limited amount of time I have. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Sun Sep 05, 2004 8:12 am Post subject: |
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Blender can't do (bone-) animation either, afaik only it's intern animations.
I am using Milkshape, but if you are looking for a free animation tool, take a look at Anim8tor. _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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Dude Guest
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Posted: Mon Sep 06, 2004 5:29 pm Post subject: |
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any good milkshape animation tutorials out there? |
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dirkk Member
Joined: 09 Aug 2004 Posts: 238 Location: Germany
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Dude Guest
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Posted: Mon Sep 06, 2004 10:46 pm Post subject: |
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sweet
thanks |
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Dude Guest
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Posted: Mon Sep 06, 2004 10:52 pm Post subject: |
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are they in english they look Germen or something? |
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Dude Guest
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Posted: Mon Sep 06, 2004 11:39 pm Post subject: |
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i got it sorry |
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TheWraith Member
Joined: 07 May 2005 Posts: 7
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Posted: Sat May 07, 2005 3:08 pm Post subject: |
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what about hash animation master? |
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Grandmaster B DeleD PRO user
Joined: 03 Jul 2007 Posts: 218
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Posted: Tue Jul 03, 2007 3:21 pm Post subject: |
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Quote: |
Blender can't do (bone-) animation either, afaik only it's intern animations. |
Blender uses bones animation! I use Blender for character animation and export the result to my engine with a custom python script. Works fine, but writing the script was difficult as there are plenty pitfalls. Anyway, DirectX (X-file) exporting does also work for animations and is used widely. When you use Irrlicht or Ogre you're always fine with Blender!
Anim8or is nice, i used it for a long time. But its hard to get the animations into an engine, at least last time i checked. This may have changed with the scripting support. However, there seems to be no support and nobody i know of uses the animations in game development.
Another low-weight, no-cost animator is
Misfit Model 3D http://www.misfitcode.com/misfitmodel3d/.
If you like having the bare minimum! |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Tue Jul 03, 2007 7:00 pm Post subject: |
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Misfit Model 3D seems like a nice little package, thanks for the tip! However, it doesn't seem to export too many formats yet, hope that improves in the future.
The compile-your-own-plugins approach works well with programmers (especially given the cross-platform nature of the application), but I'm sure most artists will be at a loss there. |
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Grandmaster B DeleD PRO user
Joined: 03 Jul 2007 Posts: 218
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Posted: Tue Jul 03, 2007 7:19 pm Post subject: |
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Yes, he really should implement .X next! Maybe someone sends him a request |
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Starnick DeleD PRO user
Joined: 28 Jul 2007 Posts: 611
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Posted: Sun Jul 29, 2007 7:53 am Post subject: |
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Jeroen wrote: |
There are a number of 3D modellers out there that can also animate your models. The most popular lowcost modeller that can do animation probably is Milkshape. Others are Blender, CharacterFX and JTEdit. Of course, the bigger professional apps like 3dstudio, Lightwave etc all can do animation as well but are usually way to expensive for the hobby gamedeveloper.
DeleD can't do animation and I'm not sure if it ever will support it. I want more lowpolygon editing, lighting, CSG and texturing methods in there first and that's quite enough for me, given the limited amount of time I have. |
If one day you guys could pull it off, you'd be loved by millions I'm sure
And that misfit model 3d seems nice...but dang it doesn't support collada |
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