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Rainbow Six: Operation Assault
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granada
Team member


Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Fri May 27, 2005 4:23 pm    Post subject: Reply with quote

Quote:
I am getting extremely close to releasing an alpha build of my game

Waiting Very Happy ,well done

dave
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handless
DeleD PRO user


Joined: 11 Jan 2005
Posts: 274

PostPosted: Fri May 27, 2005 9:57 pm    Post subject: Reply with quote

Can't wait to see what you've done! Ill help with feedback when you post the url, and I wish you luck on actually finishing this project, and I hope to see it succeed! If only I could make up my mind, I would have a decent demo for you guys to see as well.. =/

Keep up the good work!

-Jesse
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Signot
Member


Joined: 18 Feb 2005
Posts: 25
Location: Canada

PostPosted: Sat Jun 04, 2005 10:37 pm    Post subject: Alpha delayed Reply with quote

Hey everyone, well I have to delay the release of teh Alpha because I found some problems with my collision system. As a cause I had to reimplement a new one. This new one works fantastic and so far seems really stable. I also changed some of the inner workins in the code too. I am using Microsofts D3DXVECTOR3 structure as it gives me peace of mind when using their functions for calculations.

Everything is progressing much smoother now so I hope to have it done soon. I will let you know Smile
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granada
Team member


Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Sat Jun 04, 2005 11:07 pm    Post subject: Reply with quote

Keep at it Very Happy

dave
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