hpesoj DeleD PRO user
Joined: 16 Oct 2004 Posts: 184
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Posted: Thu Jun 16, 2005 10:25 pm Post subject: Suggestion: Global UV scale? |
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Sometimes when you create a level you create it too big or too small, so you have to scale all the uv coords down or up, which also means the autoUv function is messed up, and you have to align all the faces manually. If you had a global UV scale setting, that set the default scale for the AutoUV function, it'd certainly help me a lot . Ie. 1 is regular scale, 0.5 is twice the texture frequency, and 2 is half the texture frequency. |
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