Delgine 3D Tools & Content DeleD Community Edition
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Loading problems under The material Picker in DeleD Light

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Community Edition
View previous topic :: View next topic  
Author Message
spacefractal
Member


Joined: 21 Jun 2005
Posts: 24

PostPosted: Tue Jun 21, 2005 6:23 am    Post subject: Loading problems under The material Picker in DeleD Light Reply with quote

I got trouble to get this features to work in Light version.

It seen it only show some images of the standard textures, I can pick up (floor01 is examples not displayed). Is this a restrictions to Light versionen heree?

A another problem i have created 512 color images from Blitz Basic, but they would not show up in Material Picker. I have used 2x2 pixels and in 24 bit (and I have tried 16 bit as well). These images was created using Blitz Basic.

The problem colors can been dowloaded from http://www.playitgame.org/test/Colors.zip

I'm are going to make a untitled oldschool racing game, based on solid object with no textrues (but just maked the color textures) with a friend (that may bying the PRO version). We have choosed this as a 3d editor, that works great with this project Smile
Back to top
View user's profile Send private message
Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Tue Jun 21, 2005 8:24 pm    Post subject: Reply with quote

Hi there, and welcome to these forums Smile

First of all, you have to understand the difference between materials in your current project and textures on your disk. When you create a new scene, DeleD adds a bunch of standard materials to that project. This a completely arbitrary subset of the texture on disk: we just hand-picked some we liked.

Now, with the material editor you can remove materials from that set, and create new ones from textures on your disk (or from colors). Fire up the Material Editor. On the top right you see the materials currently in your scene. On the bottom right you see the textures on your harddisk, in the DeleD texture directory.

To add a new texture to your scene, you copy it into a subfolder of the DeleD texture directory using Windows Explorer (or whatever you like to use for copying files Wink), open your scene in DeleD, open the material editor, create a new material in the category of your choice, select the texture subfolder where you stored the texture, and drag it onto the layer. Or, you can simply drag textures from the bottom to the top pane to instantly create a new material using that texture.

For example, I unzipped your colors.zip to [DeleD install dir]\Textures\Colors. This is what the material editor looks like:



I now created a new category, called colors, and dragged some textures into it to conveniently create new materials:



And this is how it looks in the material picker:



I hope that explains things a bit.
Back to top
View user's profile Send private message Visit poster's website
Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Tue Jun 21, 2005 8:27 pm    Post subject: Reply with quote

However, why would you want to use textures for colors, when DeleD has built-in support for color material layers? In the material editor, simply set a layer to color in stead of texture, and click on the (now black) color preview. A color picker will appear, allowing you to set the material layer to any color you like. Smile
Back to top
View user's profile Send private message Visit poster's website
Guest






PostPosted: Tue Jun 21, 2005 9:33 pm    Post subject: Reply with quote

Paul-Jan wrote:
However, why would you want to use textures for colors, when DeleD has built-in support for color material layers? In the material editor, simply set a layer to color in stead of texture, and click on the (now black) color preview. A color picker will appear, allowing you to set the material layer to any color you like. Smile


This is just because I would restrick the color palette, because the game mature. The graphics should look like a Amiga game, and we have just begun that game. (I post that in the User Game Projects soon, when we have some thing to work).

Otherwice thanks for the help Very Happy.

The icons on a top is a bit unclear, and is hard to see, what they does I have tried to find that editor on the top menu, and not on the top bar.... I would really like, if you added that to the topmenu as well.

Please move this thread to the DeleD forum, because this is not a bug. Smile
Back to top
spacefractal
Member


Joined: 21 Jun 2005
Posts: 24

PostPosted: Tue Jun 21, 2005 10:03 pm    Post subject: Reply with quote

oops, forgot to login. It was me, that posted the last post.....
Back to top
View user's profile Send private message
Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Wed Jun 22, 2005 6:12 am    Post subject: Reply with quote

*hehehe* Yeah, we pretty much got that Smile

About the colors: I see your point, and I like the idea!

About the menu entries: you are right about the icons being not very distinct, I'll add your request to our todo-list.

About moving the thread: excellent idea, will do Wink
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    DeleD Community Edition Forum Index -> DeleD Community Edition All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum