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sueastside Member
Joined: 20 Aug 2004 Posts: 13
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Posted: Fri Sep 17, 2004 11:53 am Post subject: Scaling and hiding |
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If you select multiple object and then scale them, they are scaled individualy....
So you always have to move them back to their position......
Is this a bug, or am i missing something? _________________ DeleD rox! |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Sep 17, 2004 5:13 pm Post subject: |
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Yep, DeleD does not have real grouping functionality. You can group objects together so you can select and move them more easily but they will scale and rotate individually. I have tried to implement grouping in a proper way but that turned out to be too much work (it involved a massive change in the object-orientated design). Because I don't have the time for that (I have 4-8 hours a week to spare for DeleD), I decided to skip that. |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Fri Sep 17, 2004 5:17 pm Post subject: |
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You could allways merge them
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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sueastside Member
Joined: 20 Aug 2004 Posts: 13
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Posted: Fri Sep 17, 2004 8:18 pm Post subject: |
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ok ty ....
Other question
Can you also hide vertices and faces?
Cause when i select some and try to hide them....the whole object is hiden.... _________________ DeleD rox! |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Sep 17, 2004 9:44 pm Post subject: |
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Currently you can hide objects but not other items. I like that idea though. Would that be a widely used feature? |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Sat Sep 18, 2004 8:34 am Post subject: |
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sueastside wrote: |
ok ty ....
Other question
Can you also hide vertices and faces?
Cause when i select some and try to hide them....the whole object is hiden.... |
I don't know if this might help, depends on what you want to hide them for, but: You could select a face and flip it, so that the face points to the interior of the object. If Backface-Culling is acivated, you won't see it. _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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sueastside Member
Joined: 20 Aug 2004 Posts: 13
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Posted: Sat Sep 18, 2004 12:31 pm Post subject: |
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Hiding is very useful when you have to select a load of vertices, for example to make faces to close a object.
If your closing the top, you always accidently select a few vertices from the bottom that are out of view or you have to click several times to select the right ones.
That wouldn't happen if you could hide them and it would speed things up.
The same applies for faces i guess... _________________ DeleD rox! |
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