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Coolio Member
Joined: 30 Jul 2005 Posts: 18
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Posted: Sun Aug 07, 2005 2:49 am Post subject: Interior? |
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also i have another question is there a way to add interior textures, like can i have brick on the outside of a wall( on 1 side) and have a different texture on the inside(the other side) i really hope it is possible because i dont want brick textures for the inside... thanks in advance |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Aug 07, 2005 3:31 am Post subject: Re: Interior? |
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Coolio wrote: |
also i have another question is there a way to add interior textures, like can i have brick on the outside of a wall( on 1 side) and have a different texture on the inside(the other side) i really hope it is possible because i dont want brick textures for the inside... thanks in advance |
It depends.
is your wall a flat one sided thing, or is it a cube? If it's a cube, select the faces that you want to texture, and add a new texture on them. Every side of your shapes can have their own texture assigned.
Just go into face mode ('f') |
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Coolio Member
Joined: 30 Jul 2005 Posts: 18
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Posted: Sun Aug 07, 2005 3:40 am Post subject: |
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ok, thanks, i get that, but when i get the the face tab i get the options Move,Scale,Flip,Cycle, and Gen UV. How do i select a face? |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Aug 07, 2005 3:45 am Post subject: |
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Coolio wrote: |
ok, thanks, i get that, but when i get the the face tab i get the options Move,Scale,Flip,Cycle, and Gen UV. How do i select a face? |
The same way you select an object.
Face and Polygon mode work based off the selected object. So hit 'o' to get back into object mode, and then select an object. Then go back to face mode, and select the faces you want. |
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Coolio Member
Joined: 30 Jul 2005 Posts: 18
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Posted: Sun Aug 07, 2005 3:55 am Post subject: |
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thanks soooo much! i know know |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Aug 07, 2005 4:13 am Post subject: |
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Coolio wrote: |
thanks soooo much! i know know |
No problem. What are you building? |
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Coolio Member
Joined: 30 Jul 2005 Posts: 18
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Posted: Sun Aug 07, 2005 4:26 am Post subject: |
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buildings for a game also, what would be the easiest way to make a 3D triangle as wide as a cube? (i know you would just scale it) but im trying to make the side of a house for the roof. Thanks again! |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Aug 07, 2005 5:51 am Post subject: |
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Coolio wrote: |
buildings for a game also, what would be the easiest way to make a 3D triangle as wide as a cube? (i know you would just scale it) but im trying to make the side of a house for the roof. Thanks again! |
3d triangle? You mean a pyramid? Just draw one, any size, and then move the vertices where needed. |
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Coolio Member
Joined: 30 Jul 2005 Posts: 18
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Posted: Sun Aug 07, 2005 6:26 am Post subject: |
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yes, i mean like a pyrmid but that stays the same width and doesnt get skilly towards the top. |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Aug 07, 2005 6:36 am Post subject: |
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Coolio wrote: |
yes, i mean like a pyrmid but that stays the same width and doesnt get skilly towards the top. |
Skilly?
It's easy to make it the same width, just watch how you move the vertices. |
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Coolio Member
Joined: 30 Jul 2005 Posts: 18
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Posted: Sun Aug 07, 2005 6:40 am Post subject: |
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meant skinny, sorry lol, but ok, ill try and move the vertices around abit, im trying to make a roof like the temple at the top of these forums, like a roof like that with a triangle in front. |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Aug 07, 2005 6:42 am Post subject: |
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Coolio wrote: |
meant skinny, sorry lol, but ok, ill try and move the vertices around abit, im trying to make a roof like the temple at the top of these forums, like a roof like that with a triangle in front. |
Okay, I can help with that. (let me edit this and write it out!)
First you make a cube. Make it the same width as you want the bottom.
Now go into polygon mode, and delete the top face.
Now go into vertice mode, and drag the proper vertives together.
Now select all those top vertices and weld them. Don't select snap all vertices together here, or you'll get a pyramid! |
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Coolio Member
Joined: 30 Jul 2005 Posts: 18
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Posted: Sun Aug 07, 2005 6:53 am Post subject: |
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ok, i got it, thanks so much! but i find it hard to add the actual roof,ill tell you what im doing, im making the triagnle, then making a whole other seperate cube and scaling it in all way and rotating it to match up with the angle of the roof and place it on. It takes alot of trial and error and of resizing, etc. any easier way to do this? |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sun Aug 07, 2005 8:03 pm Post subject: |
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Coolio wrote: |
ok, i got it, thanks so much! but i find it hard to add the actual roof,ill tell you what im doing, im making the triagnle, then making a whole other seperate cube and scaling it in all way and rotating it to match up with the angle of the roof and place it on. It takes alot of trial and error and of resizing, etc. any easier way to do this? |
You're talking about 2 cubes ontop the 'triangle' for the roof? That's very easy, and doesn't require any scaling or rotating. Cubes are easy to work with, and it's easier to just move the vertices where you want them, instead of scaling and rotating.
Can you post pictures, in case you are talking about something else? If you need a place to host them, photobucket.com does the trick. |
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Coolio Member
Joined: 30 Jul 2005 Posts: 18
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Posted: Sun Aug 07, 2005 8:20 pm Post subject: |
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actually i think i figured it out, i just moved one of the faces to make the roof, it doesnt make any overhang, you could help me on that, im not to familiar with posting images, but ill try this. Also, how do i texture prefabs? if i have them selected and click on a texture, it doesnt do anything...
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