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Tin Tin Guest
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Posted: Tue Sep 14, 2004 1:21 pm Post subject: Delphi projects for inspiration |
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Hi,
I don't know nothing about coding, but here are some inspirational delphi projects with sourcecode - including a lightmapper and 3ds stuff:
http://www.sulaco.co.za/nitrogen/Projects.html
It would be great with at good lightmapper in DeleD.
TinTin |
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TinTin Guest
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Mon Sep 20, 2004 2:22 pm Post subject: |
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The Saluco projects are great. The blender link is a nice experiment, but pre-baking lighting in the main texture is not at all a smart thing to do at all in any real-life game or other real-time application.
Let's say an average scene consists of 15.000 polygons, and every polygon has a 256x256 texture on it (for convenience, assume every polygon has the same texture). Now bake in lighting (radiosity or any other lighting solution): this requires a unique texture for every polygon, requiring a total of 15.000 * 256 * 256 * 3 bytes ( = about 4gb) of texture memory. Not a good idea.
That is why either a lower-resolution lightmap is calculated and multimapped over the original texture, or a real-time lighting solution is used. |
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TinTin Guest
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Posted: Mon Sep 20, 2004 2:46 pm Post subject: |
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Will/does DeleD and the .x import/export support multimaps? |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Mon Sep 20, 2004 8:24 pm Post subject: |
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What do you mean by multimaps in .x files? |
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Tintin Guest
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Posted: Mon Sep 20, 2004 9:21 pm Post subject: |
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I'm sorry that is not the right word. I think that some proggys also are able to read two sets of uv coords - one for texture and one for ex. lightmaptexture + additional path for the second texture i the .x format. But I don't know too much about it.
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Tue Sep 21, 2004 10:27 am Post subject: |
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I think you mean multitexturing. But i'm quite sure that DeleD doesn't support it. _________________ Behold! The DeleD Wiki! Please help us expanding it
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Tue Sep 21, 2004 11:11 am Post subject: |
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If you mean multitexturing, then indeed, DeleD doesn't support that yet. But with lighting this will change so stay tuned. |
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TinTin Guest
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Posted: Tue Sep 21, 2004 3:42 pm Post subject: |
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You properly already knows this link - but better safe that sorry:
A Delphi3d goldmine: http://www.delphi3d.net/ |
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