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DeleD 1.32 released!

 
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Jeroen
Site Admin


Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Mon Aug 22, 2005 5:54 pm    Post subject: DeleD 1.32 released! Reply with quote

New functionality
- Light intensities > 100 are now supported to make the lights brighter.
- Rectangle primitives can be double-sided now (they consist out of 2 polygons then).
- Preperations for an Axis Aligned Bounding Box for the current selection have been made (but you won't notice yet Wink).

Bugs fixed
- Loading .BMP files with width unequal to height now works properly again.
- Running DeleD from a zip file or any other location where the deled.ini file cannot be found no longer results in nasty access violations.
- Diffuse and specular colors of the directional light primitive show up ok in the object inspector again.
- The intensity property for lights works again.
- Deleting system polygons from an all-system-material scene no longer no longer throws an Access Violation error.
- Deleting selected polygons after selecting all polygons in a primitive no longer throws an Access Violation error.
- Save on exit prompt has been restored.

Edit: typo


Last edited by Jeroen on Mon Aug 22, 2005 6:09 pm; edited 2 times in total
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granada
Team member


Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Mon Aug 22, 2005 6:01 pm    Post subject: Reply with quote

Got it thanks boys Very Happy .

Dave
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Mon Aug 22, 2005 7:00 pm    Post subject: Reply with quote

Wow, on my way to get it. Smile
Thanks guys.
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Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Mon Aug 22, 2005 7:06 pm    Post subject: Reply with quote

What are system polygons? I saw them last night in the menu, couldn't find in help file.

And I've been using light intensitivy 200 to get different results than 100 for like 5 releases now... Shocked
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nextdoorscat
DeleD PRO user


Joined: 15 Jun 2005
Posts: 187

PostPosted: Mon Aug 22, 2005 8:44 pm    Post subject: Reply with quote

This is going so fast I can hardly keep up with it! Razz
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Jeroen
Site Admin


Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Mon Aug 22, 2005 9:52 pm    Post subject: Reply with quote

Vampyre_Dark wrote:
What are system polygons? I saw them last night in the menu, couldn't find in help file.


System polygons are polygons that have the system material assigned to them. Smile
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Tue Aug 23, 2005 4:04 pm    Post subject: Reply with quote

Vampyre_Dark wrote:
And I've been using light intensitivy 200 to get different results than 100 for like 5 releases now... Shocked
Can we get the specific behaviour differences here?
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Tue Aug 23, 2005 4:30 pm    Post subject: Reply with quote

Has the help file, or the fileformat changed? Smile If it has, you should bundle the help file with he .exe only package.
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Tue Aug 23, 2005 7:48 pm    Post subject: Reply with quote

"Can we get the specific behaviour differences here?"
It wasn't intended to work before, it now works by design. Seriously.

"Has the help file, or the fileformat changed?"
The help file changed from 1.22 -> 1.3. I don't think it should be included with the exe every time the application is updated.
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Tue Aug 23, 2005 8:07 pm    Post subject: Reply with quote

Paul-Jan wrote:
The help file changed from 1.22 -> 1.3. I don't think it should be included with the exe every time the application is updated.
Confused Where is the logic? Laughing You guys post that no one reads the help file, and you don't want to bundle it. Just once every few releases when it updates is good enough.
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Tue Aug 23, 2005 8:42 pm    Post subject: Reply with quote

People download the executable because they want a minimal download. Forcing them to download the .help file with every other release is not a good idea. Including the file with executable whenever the .help changes sounds good, but as we usually update the executable within the next couple of days most people would miss out on the bundle. A better solution would be to offer the help file as a separate download (like many other products do).
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mappy
DeleD PRO user


Joined: 18 Aug 2005
Posts: 340
Location: France

PostPosted: Wed Aug 24, 2005 9:15 pm    Post subject: Reply with quote

The save on exit prompt doesn't seem to work for me Question Question
(Deled 1.32 PRO zipped exe file)
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Thu Aug 25, 2005 1:38 pm    Post subject: Reply with quote

Hmm, a quick little test shows
a) create new map, add primitive, exit -> prompt
b) load existing map, add primtiive, exit -> prompt
c) load existing map, move/scale existing primitives, exit -> no prompt

Is this consistent with your findings? We will fix it.
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mappy
DeleD PRO user


Joined: 18 Aug 2005
Posts: 340
Location: France

PostPosted: Thu Aug 25, 2005 4:19 pm    Post subject: Reply with quote

Paul-Jan wrote:
Hmm, a quick little test shows
a) create new map, add primitive, exit -> prompt
b) load existing map, add primtiive, exit -> prompt
c) load existing map, move/scale existing primitives, exit -> no prompt

Is this consistent with your findings? We will fix it.


Yes and also
load existing map, texture some walls, exit -> no prompt
load existing map, modify object properties, exit -> no prompt

But there's no hurry Wink
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