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portals and sectors

 
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PostPosted: Tue Sep 06, 2005 3:16 pm    Post subject: portals and sectors Reply with quote

hi i'm trying to make a little demo game with delgine and irrlicht.........i would like to know something about the portal based rendering.

how could i pass a scene portal/sector based, modeled for example in 3dsmax or lightwave, into deleditor and than to irrlicht engine?
how could i consider the portals in the scene, like objects or something else?

thanks a lot
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