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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Wed Oct 12, 2005 7:48 pm Post subject: Everyone Models 4: Courtyard |
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Here's another one for all of you to try! Should be relatively easy to model in DeleD. Texturing might be hard though. Goodluck!
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Wed Oct 12, 2005 11:43 pm Post subject: |
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Had to have a go at this .I'le play some more tomorow if i get time.
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Thu Oct 13, 2005 5:58 am Post subject: |
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Wow Dave, good job! |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Thu Oct 13, 2005 7:17 am Post subject: |
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And granada is BACK!
I only hope all you other folks aren't afraid to give it a try now that Dave came up with this... |
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handless DeleD PRO user
Joined: 11 Jan 2005 Posts: 274
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Posted: Thu Oct 13, 2005 7:28 am Post subject: |
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very very nice work!
Looks like that took several hours to make.. But I could be wrong.. |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Thu Oct 13, 2005 7:33 am Post subject: |
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Bah. I've been so busy with my project that I haven't touched Deled in awhile. I didn't even make my castle! I gotta catch up! |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Thu Oct 13, 2005 9:09 am Post subject: |
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Looks like that took several hours to make.. But I could be wrong.. |
About two hours,its quite simple if you look at it (a lot of wasted pollys )
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And granada is BACK! |
Things are very hactic,but were getting there(looking forward to the long winter nights )
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Bah. I've been so busy with my project that I haven't touched Deled in awhile. I didn't even make my castle! I gotta catch up! |
Looks realy cool,i like that sort of thing.
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Thu Oct 13, 2005 11:07 am Post subject: |
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That is very nice work Granada.
The thing I notice about polygonal recreations is that they are too perfect. That kind of building back then was rough. You'd have uneven ground and less then prefect straight lines and corners. |
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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Fri Oct 14, 2005 4:34 pm Post subject: |
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Hi Dave,
only 2 hours to built the scene ?
Wooow, this is amazing, I suppose it would take me about 2 weeks to do the same job
Congrats |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sat Oct 15, 2005 3:37 pm Post subject: |
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It would take me about 2 months to make something that good.
This one is on my "to do list". Too much coding right now finishing up my proj. to get to it. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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handless DeleD PRO user
Joined: 11 Jan 2005 Posts: 274
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Posted: Sun Oct 16, 2005 1:41 pm Post subject: |
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Ya, it would be fun to try this.. But I'm sooo busy tryin to get something in for 4E4 right now.. I'll be sure to give all these a shot once the contest is over. |
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hpesoj DeleD PRO user
Joined: 16 Oct 2004 Posts: 184
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Posted: Sun Oct 16, 2005 4:28 pm Post subject: |
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Sweet Dave . Are you going to texture and lightmap it? It will look awesome when you do. I'm not sure if I'll have much time to do anything very soon, but maybe I'd be able to do something based on the picture, otherwise we'll just have two identical scenes . |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Oct 16, 2005 4:53 pm Post subject: |
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Working together on the same scene really is an excellent idea! I'm certain that you guys can create great stuff together! |
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hpesoj DeleD PRO user
Joined: 16 Oct 2004 Posts: 184
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Posted: Sun Oct 16, 2005 5:49 pm Post subject: |
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Who what when why how? I didn't suggest anything, but I'm open to suggestions certainly . |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Oct 16, 2005 8:11 pm Post subject: |
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Well, first thing that pops to mind is that Dave handles the 3D modeling and you the texturing/lighting. I'm sure Dave is willing to share his model with ya... and the final result with the rest of us. |
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