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Everyone Models 4: Courtyard
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Jeroen
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Joined: 07 Aug 2004
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Location: The Netherlands

PostPosted: Wed Oct 12, 2005 7:48 pm    Post subject: Everyone Models 4: Courtyard Reply with quote

Here's another one for all of you to try! Should be relatively easy to model in DeleD. Texturing might be hard though. Goodluck! Very Happy

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granada
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Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Wed Oct 12, 2005 11:43 pm    Post subject: Reply with quote

Had to have a go at this Very Happy .I'le play some more tomorow if i get time.









Dave
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Paul-Jan
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PostPosted: Thu Oct 13, 2005 5:58 am    Post subject: Reply with quote

Wow Dave, good job! Very Happy
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Jeroen
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PostPosted: Thu Oct 13, 2005 7:17 am    Post subject: Reply with quote

And granada is BACK! Very Happy

I only hope all you other folks aren't afraid to give it a try now that Dave came up with this... Wink
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handless
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Joined: 11 Jan 2005
Posts: 274

PostPosted: Thu Oct 13, 2005 7:28 am    Post subject: Reply with quote

Shocked very very nice work!

Looks like that took several hours to make.. But I could be wrong.. Wink
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Daaark
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Joined: 01 Sep 2004
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Location: Ottawa, Canada

PostPosted: Thu Oct 13, 2005 7:33 am    Post subject: Reply with quote

Bah. I've been so busy with my project that I haven't touched Deled in awhile. I didn't even make my castle! I gotta catch up!
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granada
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Joined: 07 Aug 2004
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Location: England

PostPosted: Thu Oct 13, 2005 9:09 am    Post subject: Reply with quote

Quote:
Looks like that took several hours to make.. But I could be wrong..

About two hours,its quite simple if you look at it (a lot of wasted pollys Sad )
Quote:
And granada is BACK!

Things are very hactic,but were getting there(looking forward to the long winter nights Wink )
Quote:
Bah. I've been so busy with my project that I haven't touched Deled in awhile. I didn't even make my castle! I gotta catch up!

Looks realy cool,i like that sort of thing.

Dave
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Daaark
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Joined: 01 Sep 2004
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PostPosted: Thu Oct 13, 2005 11:07 am    Post subject: Reply with quote

That is very nice work Granada.

The thing I notice about polygonal recreations is that they are too perfect. That kind of building back then was rough. You'd have uneven ground and less then prefect straight lines and corners.
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mappy
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Joined: 18 Aug 2005
Posts: 340
Location: France

PostPosted: Fri Oct 14, 2005 4:34 pm    Post subject: Reply with quote

Hi Dave,
only 2 hours to built the scene ?
Wooow, this is amazing, I suppose it would take me about 2 weeks to do the same job Laughing

Congrats Smile
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trucker2000
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Joined: 11 May 2005
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Location: Sacramento, California

PostPosted: Sat Oct 15, 2005 3:37 pm    Post subject: Reply with quote

It would take me about 2 months to make something that good. Shocked
This one is on my "to do list". Too much coding right now finishing up my proj. to get to it.
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handless
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Joined: 11 Jan 2005
Posts: 274

PostPosted: Sun Oct 16, 2005 1:41 pm    Post subject: Reply with quote

Ya, it would be fun to try this.. But I'm sooo busy tryin to get something in for 4E4 right now.. I'll be sure to give all these a shot once the contest is over. Cool
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hpesoj
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Joined: 16 Oct 2004
Posts: 184

PostPosted: Sun Oct 16, 2005 4:28 pm    Post subject: Reply with quote

Sweet Dave Smile. Are you going to texture and lightmap it? It will look awesome when you do. I'm not sure if I'll have much time to do anything very soon, but maybe I'd be able to do something based on the picture, otherwise we'll just have two identical scenes Razz.
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Jeroen
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PostPosted: Sun Oct 16, 2005 4:53 pm    Post subject: Reply with quote

Working together on the same scene really is an excellent idea! I'm certain that you guys can create great stuff together! Very Happy
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hpesoj
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Joined: 16 Oct 2004
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PostPosted: Sun Oct 16, 2005 5:49 pm    Post subject: Reply with quote

Who what when why how? I didn't suggest anything, but I'm open to suggestions certainly Razz.
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Jeroen
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PostPosted: Sun Oct 16, 2005 8:11 pm    Post subject: Reply with quote

Well, first thing that pops to mind is that Dave handles the 3D modeling and you the texturing/lighting. I'm sure Dave is willing to share his model with ya... and the final result with the rest of us. Wink
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